Rust Server TrendsSeismic network · station log
Recording Stations11,899 Players104,128 Active4,035 Wipes · 3 h421 48 h

Station EA-2047 · recording

EKKK PVP 5X 愉快生存伺服器

Online EA 122.117.164.225:28015 checked 8m ago

5x moddedcarbon
Connect
Players now
1/ 150
1% full
Motion · 24 h
M0.5falling
−3 players on the day
7-day average
2
peak 5
Rank
#2,047
top 9% · #191 in EA
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station EA-2047 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 150 slots
Motion · 24 h
M0.5falling−3 players
Sharpest hour
+3into Thu 06:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 36% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.7 daysbetween real wipes
wipe-day peak
5players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 14 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 23:00 UTC26d ago M0.7rising 5 – running 0
Fri 2 Oct, 06:41 UTC27d ago M0.6rising 5 – 0.7 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP EA · groups of 32+ · 5x · biweekly · 14 on average
15/ 120
[TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16 EA · groups of 12+ · 5x · biweekly · 13 on average
5/ 200
ASIA | RPG · Skills · NEW | Casual PvP | 2-5x | Wiped 10/22 EA · groups of 8+ · 5x · weekly · 3 on average
1/ 120
Japan Tokyo - Limited Raid Hours |3x|PvP|JP EA · groups of 8+ · 3x · weekly · 40 on average
3/ 300
Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|Long EA · groups of 100+ · 3x · monthly · 7 on average
8/ 120
Rustmaniac SEA 10X | Loot++ | Kits | TPs | VIP EA · groups of 10+ · 10x · weekly · 4 on average
2/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on EKKK PVP 5X 愉快生存伺服器?

Generated by the game, the map on EKKK PVP 5X 愉快生存伺服器 is procedural, size 4,000 with seed 5566. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on EKKK PVP 5X 愉快生存伺服器?

Going by its name, EKKK PVP 5X 愉快生存伺服器 runs 5x gather. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on EKKK PVP 5X 愉快生存伺服器 right now?

1 of the 150 slots on EKKK PVP 5X 愉快生存伺服器 are filled right now. Averaged across the last seven days the population was 2 players, reaching a peak of 5. The busiest point in the last 48 hours came at 06:00 UTC, averaging 5 players.

How does EKKK PVP 5X 愉快生存伺服器 rank against other Rust servers?

For player hours across the last seven days, EKKK PVP 5X 愉快生存伺服器 takes #2,047 overall and #191 in Asia, inside the top 9% of all ranked servers.

Server details

How reliably does EKKK PVP 5X 愉快生存伺服器 stay online?

As recorded now, EKKK PVP 5X 愉快生存伺服器 is running. The uptime it reports puts its last restart about 2 days 11 hours ago. It was up 95% of the time across the last 7 full days: 159 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Does EKKK PVP 5X 愉快生存伺服器 hold a steady tick rate?

Its average server fps over the last 48 hours was 138, and it never dropped below 76. The world held up to 105,474 entities at its peak, buildings and deployables included. It reached a ceiling of 4,133 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does EKKK PVP 5X 愉快生存伺服器 run from?

The EA tag is how EKKK PVP 5X 愉快生存伺服器 lists itself in Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 122.117.164.225:28015.

Which Rust version is EKKK PVP 5X 愉快生存伺服器 running?

EKKK PVP 5X 愉快生存伺服器 is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on EKKK PVP 5X 愉快生存伺服器?

5 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 14 hours after the wipe.

On what timetable does EKKK PVP 5X 愉快生存伺服器 run its wipes?

Too few wipes of EKKK PVP 5X 愉快生存伺服器 are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 26 days 19 hours.

Server tags

What do the server tags on EKKK PVP 5X 愉快生存伺服器 mean?

These are the tags EKKK PVP 5X 愉快生存伺服器 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): 150 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EA (East Asia): East Asia is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does EKKK PVP 5X 愉快生存伺服器 appear?

You will find EKKK PVP 5X 愉快生存伺服器 on the following Rust Server Trends lists: 5x Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 5x.

Connecting

What steps get you onto EKKK PVP 5X 愉快生存伺服器?

You can connect by pressing F1 in Rust and typing client.connect 122.117.164.225:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,EA,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players 150 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EA
East Asia East Asia is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.