Rust Server TrendsSeismic network · station log
Recording Stations11,830 Players79,533 Active3,721 Wipes · 3 h259 48 h

Station XX-15324 · no signal

A Rust Server

Offline 121.127.37.7:6017 checked 11d ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,324
top 70%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15324 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
566/ 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
418/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average
161/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
51/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average
175/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average
348/ 225
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on A Rust Server?

A Rust Server uses a procedural map, which the game generates.

Which settings and rules apply on A Rust Server?

The name of A Rust Server gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on A Rust Server right now?

A Rust Server is not responding at this moment and is offline, last seen 11 days 1 hours ago.

How does A Rust Server rank against other Rust servers?

On player hours for the past week, A Rust Server sits at #15,324, which puts it inside the top 70% of every ranked server.

Server facts

How reliably does A Rust Server stay online?

As recorded now, A Rust Server is not reachable, the last contact having been 11 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 18 October 2026 is when Rust Server Trends first recorded it.

Where in the world is A Rust Server hosted?

No region is published by A Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 121.127.37.7:6017.

What build of Rust does A Rust Server use?

A Rust Server is running Rust network protocol 2634 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does A Rust Server run its wipes?

On record so far are too few of A Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 13 hours is how long the current world has been running.

Tags

What do the server tags on A Rust Server mean?

These are the tags A Rust Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does A Rust Server appear?

These Rust Server Trends lists include A Rust Server: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to A Rust Server?

Enter client.connect 121.127.37.7:6017 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players Slots: 40.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.