Rust Server TrendsSeismic network · station log
Recording Stations11,654 Players43,088 Active2,900 Wipes · 3 h107 48 h

Station XX-·· · no signal

2500_Pure_Lite

Offline 120.208.73.119:28015 checked 46d ago

Connect
Players now
0/ 6
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
–
score 0
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-·· · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 6 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 482 on average
44/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
89/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
230/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
7/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
279/ 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average
277/ 275
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on 2500_Pure_Lite?

2500_Pure_Lite uses a procedural map, which the game generates.

Which settings and rules apply on 2500_Pure_Lite?

The name of 2500_Pure_Lite gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on 2500_Pure_Lite?

2500_Pure_Lite is not responding at this moment and is offline, last seen 46 days 22 hours ago.

Server facts

How reliably does 2500_Pure_Lite stay online?

2500_Pure_Lite is down at the moment; the last recorded contact was 46 days 22 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does 2500_Pure_Lite run from?

A region is not published by 2500_Pure_Lite. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 120.208.73.119:28015.

What build of Rust does 2500_Pure_Lite use?

2500_Pure_Lite is running Rust network protocol 2633 and build 163794 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does 2500_Pure_Lite run its wipes?

On record so far are too few of 2500_Pure_Lite's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 47 days 19 hours is how long the current world has been running.

Tags

What do the server tags on 2500_Pure_Lite mean?

The game's server browser reads the tags 2500_Pure_Lite publishes: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): 6 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does 2500_Pure_Lite appear?

These Rust Server Trends lists include 2500_Pure_Lite: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to 2500_Pure_Lite?

To join, enter client.connect 120.208.73.119:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp6
Max players 6 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163794
Build It runs game build 163794.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.