Rust Server TrendsSeismic network · station log
Recording Stations11,774 Players84,256 Active3,879 Wipes · 3 h167 48 h

Station XX-15121 · no signal

JiYu Rust Test

Offline 120.0.27.229:28015 checked 44d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,121
no region published
Last wipe
45d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15121 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 545 on average
703/ 750
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
471/ 500
Rustoria.co - EU Main EU · groups of 16+ · weekly · 305 on average
47/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 305 on average
62/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average
163/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 263 on average
216/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on JiYu Rust Test?

JiYu Rust Test uses a procedural map, which the game generates.

Which settings and rules apply on JiYu Rust Test?

The name of JiYu Rust Test gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on JiYu Rust Test?

No players are recorded on JiYu Rust Test at this moment; it is offline, and the last sighting was 44 days 13 hours ago.

How does JiYu Rust Test rank against other Rust servers?

The last seven days of player hours place JiYu Rust Test at #15,121, in the top – of all ranked servers.

Server details

How reliably does JiYu Rust Test stay online?

JiYu Rust Test is down at the moment; the last recorded contact was 44 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 14 September 2026.

Where in the world is JiYu Rust Test hosted?

A region is not published by JiYu Rust Test. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 120.0.27.229:28015.

What build of Rust does JiYu Rust Test use?

On Linux, JiYu Rust Test runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does JiYu Rust Test run its wipes?

On record so far are too few of JiYu Rust Test's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 45 days 3 hours is how long the current world has been running.

Server tags

What do the server tags on JiYu Rust Test mean?

The game's server browser reads the tags JiYu Rust Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does JiYu Rust Test appear?

These Rust Server Trends lists include JiYu Rust Test: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto JiYu Rust Test?

To join, enter client.connect 120.0.27.229:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.