Rust Server TrendsSeismic network · station log
Recording Stations11,659 Players33,003 Active2,823 Wipes · 3 h78 48 h

Station XX-7347 · no signal

RIPSTOPCHAOZ

Offline 12.55.200.90:28015 checked 4d ago

Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#7,347
top 33%
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-7347 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 549 on average
152/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
121/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
13/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 284 on average
24/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
12/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average
26/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RIPSTOPCHAOZ?

RIPSTOPCHAOZ uses a procedural map, which the game generates.

Which settings and rules apply on RIPSTOPCHAOZ?

The name of RIPSTOPCHAOZ gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on RIPSTOPCHAOZ right now?

A reading taken now finds RIPSTOPCHAOZ offline; the most recent activity was 4 days ago. Across seven days this server recorded an average of 1 players and a peak of 1.

How does RIPSTOPCHAOZ rank against other Rust servers?

The last seven days of player hours place RIPSTOPCHAOZ at #7,347, in the top 33% of all ranked servers.

Operator and location

How reliably does RIPSTOPCHAOZ stay online?

RIPSTOPCHAOZ is down at the moment; the last recorded contact was 4 days ago. Of the 96 hours in the last 4 full days, it was up for 4, or 4% of the time. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.

Where in the world is RIPSTOPCHAOZ hosted?

Nothing about a region comes from RIPSTOPCHAOZ. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 12.55.200.90:28015.

What build of Rust does RIPSTOPCHAOZ use?

Rust network protocol 2635 and build 168909 on Windows is what RIPSTOPCHAOZ runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does RIPSTOPCHAOZ run its wipes?

The rhythm of RIPSTOPCHAOZ cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 5 days 4 hours.

Lists and tags

What do the server tags on RIPSTOPCHAOZ mean?

Tags published by RIPSTOPCHAOZ and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RIPSTOPCHAOZ appear?

The Rust Server Trends lists that take in RIPSTOPCHAOZ are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to join

What steps get you onto RIPSTOPCHAOZ?

To join, enter client.connect 12.55.200.90:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.