Rust Server TrendsSeismic network · station log
Recording Stations11,716 Players52,540 Active3,337 Wipes · 3 h139 48 h

Station XX-13038 · no signal

Rust Engine local map

Offline 119.75.94.65:28017 checked 8d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,038
top 59%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13038 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct22 Oct24 Oct25 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average
422/ 525
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average
25/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average
44/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
189/ 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
70/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
87/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rust Engine local map?

Rust Engine local map uses a procedural map, which the game generates.

Which settings and rules apply on Rust Engine local map?

You will find no gather rate in the name of Rust Engine local map. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Rust Engine local map?

No players are recorded on Rust Engine local map at this moment; it is offline, and the last sighting was 8 days ago.

How does Rust Engine local map rank against other Rust servers?

Over the last seven days, Rust Engine local map recorded enough player hours to reach #13,038 worldwide, placing it in the top 59% of all ranked servers.

Server details

How reliably does Rust Engine local map stay online?

Rust Engine local map is down at the moment; the last recorded contact was 8 days ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 19 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Rust Engine local map hosted?

Nothing about a region comes from Rust Engine local map. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 119.75.94.65:28017.

Which Rust version is Rust Engine local map running?

Rust network protocol 2634 and build 167781 on Windows is what Rust Engine local map runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Rust Engine local map run its wipes?

On record so far are too few of Rust Engine local map's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 8 days is how long the current world has been running.

Tags

What do the server tags on Rust Engine local map mean?

These are the tags Rust Engine local map publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust Engine local map appear?

These Rust Server Trends lists include Rust Engine local map: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to Rust Engine local map?

Enter client.connect 119.75.94.65:28017 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players 1 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.