Station XX-15868 · no signal
Forge PvP Training dev | lobby
Offline 119.252.202.62:28015 checked 19d ago
- Players now
- 0/ 300
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,868
- top 72%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 300 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.7 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 9 Oct, 11:23 UTC19d ago | M0.0■steady | 1 | – | running | 1 | |
| Wed 7 Oct, 19:14 UTC21d ago | M0.0▲rising | 1 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on Forge PvP Training dev | lobby?
No gather rate appears in the name of Forge PvP Training dev | lobby. Up to 5 players can be in a group. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. The server has VAC off, Valve's anti-cheat.
Player counts
How many players are recorded on Forge PvP Training dev | lobby right now?
No players are recorded on Forge PvP Training dev | lobby at this moment; it is offline, and the last sighting was 19 days 2 hours ago.
How does Forge PvP Training dev | lobby rank against other Rust servers?
On player hours for the past week, Forge PvP Training dev | lobby sits at #15,868, which puts it inside the top 72% of every ranked server.
Server details
How reliably does Forge PvP Training dev | lobby stay online?
Forge PvP Training dev | lobby is down at the moment; the last recorded contact was 19 days 2 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 7 October 2026.
Where in the world is Forge PvP Training dev | lobby hosted?
No region is published by Forge PvP Training dev | lobby. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 119.252.202.62:28015.
What build of Rust does Forge PvP Training dev | lobby use?
Forge PvP Training dev | lobby is running Rust network protocol 2634 and build 167058 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Forge PvP Training dev | lobby?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 2 hours after the wipe.
How often does Forge PvP Training dev | lobby wipe, and on which days?
On record so far are too few of Forge PvP Training dev | lobby's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 19 days 9 hours.
Server tags
What do the server tags on Forge PvP Training dev | lobby mean?
Tags published by Forge PvP Training dev | lobby and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp300 (Max players): The server has 300 slots; ts5 (Group limit): The team limit is 5; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Forge PvP Training dev | lobby appear?
You will find Forge PvP Training dev | lobby on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
How do you connect to Forge PvP Training dev | lobby?
Enter client.connect 119.252.202.62:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.