Station XX-7741 · no signal
Server name on in-game server list
Offline 118.92.174.44:28015 checked 14h ago
- Players now
- 1/ 5
- 20% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #7,741
- top 35%
- No wipes
- resets
- 5 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 5 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Tue 09:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 3wipes on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, and #426 of the quad servers (top 51%). Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 05:23 UTC16h ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 09:15 UTC1d ago | – | – | – | – | – | 0 |
| Tue 27 Oct, 05:52 UTC1d ago | – | – | – | – | – | 1 |
| Sat 24 Oct, 02:03 UTC4d ago | M0.0■steady | 1 | – | 3.2 days | 1 | |
| Fri 23 Oct, 06:07 UTC5d ago | M0.0■steady | 1 | – | 0.8 days | 1 | |
| Wed 21 Oct, 09:52 UTC7d ago | – | – | – | – | – | 1 |
| Wed 21 Oct, 06:22 UTC7d ago | M0.0▲rising | 1 | – | 2 days | 0 | |
| Sat 17 Oct, 00:03 UTC11d ago | M0.0▲rising | 1 | – | 4.3 days | 0 | |
| Thu 15 Oct, 05:32 UTC13d ago | M0.0▲rising | 1 | – | 1.8 days | 0 | |
| Tue 13 Oct, 07:35 UTC15d ago | M0.0■steady | 1 | – | 1.9 days | 1 | |
| Mon 12 Oct, 06:28 UTC16d ago | M0.0■steady | 1 | – | 1 days | 1 | |
| Sat 10 Oct, 04:03 UTC18d ago | – | – | – | – | – | 1 |
| Sat 10 Oct, 00:38 UTC18d ago | M0.0■steady | 1 | – | 2.2 days | 1 | |
| Tue 6 Oct, 08:27 UTC22d ago | M0.0▲rising | 1 | – | – | 3.7 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Server name on in-game server list?
The procedural map on Server name on in-game server list is size 2,500 with seed 1581763, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Server name on in-game server list?
The name of Server name on in-game server list gives no gather rate. You can have up to 4 players in a group (quad). In softcore mode, A gentler Facepunch mode: part of your loot stays with you. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Server name on in-game server list?
A reading taken now finds Server name on in-game server list offline; the most recent activity was 14 hours ago. The seven-day average is 1 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 09:00 UTC at 1 players.
How does Server name on in-game server list rank against other Rust servers?
Over the last seven days, Server name on in-game server list recorded enough player hours to reach #7,741 worldwide, placing it in the top 35% of all ranked servers. Within quad, it places #426.
Operator and location
How reliably does Server name on in-game server list stay online?
No contact with Server name on in-game server list right now, and the last recorded contact was 14 hours ago. Going by the uptime figure it reports, it restarted about 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 16, or 10% of the time. Its earliest appearance in the records of Rust Server Trends dates to 6 October 2026.
Does Server name on in-game server list hold a steady tick rate?
Its average server fps over the last 48 hours was 256, and it never dropped below 256. At its highest, it carried 29,000 entities: buildings, deployables and the world's other contents. It reached a ceiling of 854 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Server name on in-game server list hosted?
A region is not published by Server name on in-game server list. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 118.92.174.44:28015.
What build of Rust does Server name on in-game server list use?
Rust network protocol 2635 and build 169469 on Windows is what Server name on in-game server list runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does Server name on in-game server list wipe, and on which days?
No wipe schedule is kept by Server name on in-game server list, which makes a new world every few hours. None of those resets counts as a wipe.
Lists and tags
What do the server tags on Server name on in-game server list mean?
These are the tags Server name on in-game server list publishes for the browser to read: gmsoftcore (Game mode): An easier ruleset, softcore; mp5 (Max players): The server has 5 slots; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs169469 (Build): It runs game build 169469; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Server name on in-game server list appear?
You will find Server name on in-game server list on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 24 hours.
Connecting
How do you connect to Server name on in-game server list?
To join, enter client.connect 118.92.174.44:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://customsite.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.