Rust Server TrendsSeismic network · station log
Recording Stations11,806 Players70,052 Active3,612 Wipes · 3 h182 48 h

Station XX-12076 · no signal

kingtest

Offline 118.32.104.50:28015 checked 22d ago

Connect
Players now
2/ 5
40% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,076
top 54%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-12076 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.2 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctWed 30 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 13:17 UTC24d ago M0.5rising 4 – running 1
Fri 2 Oct, 12:03 UTC27d ago M0.7rising 5 – 2.1 days 0
Wed 30 Sep, 04:04 UTC29d ago M0.0falling 0 – – 2.3 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average
527/ 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
437/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
59/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
63/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
56/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
163/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on kingtest?

Generated by the game, the map on kingtest is procedural, size 4,500 with seed 1189436084. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on kingtest?

You will find no gather rate in the name of kingtest. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on kingtest?

No players are recorded on kingtest at this moment; it is offline, and the last sighting was 22 days 20 hours ago.

How does kingtest rank against other Rust servers?

The last seven days of player hours place kingtest at #12,076, in the top 54% of all ranked servers.

Operator and location

How reliably does kingtest stay online?

kingtest is down at the moment; the last recorded contact was 22 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 29 September 2026.

Which region does kingtest run from?

Nothing about a region comes from kingtest. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 118.32.104.50:28015.

Which Rust version is kingtest running?

Rust network protocol 2634 and build 166652 on Windows is what kingtest runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on kingtest?

On average, the busiest point of its recent wipes drew 3 players. The peak on the most recent wipe came 28 hours after the wipe.

How often does kingtest wipe, and on which days?

There is no next wipe to predict at kingtest, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 1 hours.

Lists and tags

What do the server tags on kingtest mean?

The game's server browser reads the tags kingtest publishes: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does kingtest appear?

You will find kingtest on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to kingtest?

To join, enter client.connect 118.32.104.50:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp5
Max players Slots: 5.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.