Station XX-5010 · recording
Rust Server
Online 118.27.230.120:28015 checked 11m ago
- Players now
- 0/ ?
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #5,010
- top 22%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 2h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Thu 13:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
- wipe-day peak
- 14players, last three wipes
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 21 hours in, with 4 in the queue.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:57 UTC FW27d ago | M1.1▲rising | 14+4 queue | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rust Server?
Generated by the game, the map on Rust Server is procedural, size 3,000 with seed 1234. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Rust Server?
You will find no gather rate in the name of Rust Server. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Rust Server?
0 players are on Rust Server as of now. The seven-day average is 0 players, with a peak of 3. The last 48 hours show their highest activity at 13:00 UTC, averaging 2 players.
How does Rust Server rank against other Rust servers?
The last seven days of player hours place Rust Server at #5,010, in the top 22% of all ranked servers.
Operator and location
How reliably does Rust Server stay online?
As recorded now, Rust Server is running. Its reported uptime points to a restart about 3 days 1 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 1 October 2026 is when Rust Server Trends first recorded it.
Does Rust Server hold a steady tick rate?
Across the last 48 hours it averaged 57 server fps, with a floor of 51. Buildings, deployables and all the rest of the world's entities brought it to a high of 51,045. It reached a ceiling of 2,355 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Rust Server hosted?
No region is published by Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 118.27.230.120:28015 is the address it uses.
Which Rust version is Rust Server running?
On Linux, Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Rust Server?
The recent wipes averaged a busiest count of 14 players. 21 hours after the latest wipe the crowd peaked, with 4 waiting in the queue.
How often does Rust Server wipe, and on which days?
The force wipe is the only wipe Rust Server takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 21 hours is how long the current world has been running.
Tags
What do the server tags on Rust Server mean?
The game's server browser reads the tags Rust Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): Slots: 0; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust Server appear?
These Rust Server Trends lists include Rust Server: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto Rust Server?
To join, enter client.connect 118.27.230.120:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.