Rust Server TrendsSeismic network · station log
Recording Stations11,715 Players57,218 Active3,311 Wipes · 3 h174 48 h

Station XX-6877 · recording

Rust Server

Online 118.27.229.195:28015 checked 10m ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#6,877
top 31%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-6877 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 02:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 06:06 UTC14d ago M0.0rising 1 – running 0
Wed 14 Oct, 15:56 UTC14d ago M0.0rising 1 – 0.6 days 0
Sat 3 Oct, 10:18 UTC26d ago M0.0rising 1 held half 11.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average
421/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
346/ 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
35/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
30/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
50/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average
141/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust Server?

Generated by the game, the map on Rust Server is procedural, size 3,500 with seed 1156067853. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Rust Server?

The name of Rust Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Rust Server right now?

0 of the 50 slots on Rust Server are filled right now. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 02:00 UTC, averaging 1 players.

How does Rust Server rank against other Rust servers?

On player hours for the past week, Rust Server sits at #6,877, which puts it inside the top 31% of every ranked server.

Operator and location

How reliably does Rust Server stay online?

Right now, you can reach Rust Server. Its reported uptime points to a restart about 18 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 3 October 2026 it was recorded for the first time by Rust Server Trends.

Does Rust Server hold a steady tick rate?

Across the last 48 hours it averaged 60 server fps, with a floor of 59. Buildings, deployables and all the rest of the world's entities brought it to a high of 69,931. Memory use peaked at 2,227 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Rust Server hosted?

Nothing about a region comes from Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 118.27.229.195:28015.

Which Rust version is Rust Server running?

Rust network protocol 2635 and build 168909 on Linux is what Rust Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Rust Server?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

On what timetable does Rust Server run its wipes?

There is no next wipe to predict at Rust Server, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 14 days 2 hours.

Tags

What do the server tags on Rust Server mean?

Tags published by Rust Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust Server appear?

The Rust Server Trends lists that take in Rust Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Rust Server?

To join, enter client.connect 118.27.229.195:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.