Station XX-6877 · recording
Rust Server
Online 118.27.229.195:28015 checked 10m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #6,877
- top 31%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Wed 02:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.9 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 06:06 UTC14d ago | M0.0▲rising | 1 | – | running | 0 | |
| Wed 14 Oct, 15:56 UTC14d ago | M0.0▲rising | 1 | – | 0.6 days | 0 | |
| Sat 3 Oct, 10:18 UTC26d ago | M0.0▲rising | 1 | held half | 11.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rust Server?
Generated by the game, the map on Rust Server is procedural, size 3,500 with seed 1156067853. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Rust Server?
The name of Rust Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Rust Server right now?
0 of the 50 slots on Rust Server are filled right now. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 02:00 UTC, averaging 1 players.
How does Rust Server rank against other Rust servers?
On player hours for the past week, Rust Server sits at #6,877, which puts it inside the top 31% of every ranked server.
Operator and location
How reliably does Rust Server stay online?
Right now, you can reach Rust Server. Its reported uptime points to a restart about 18 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 3 October 2026 it was recorded for the first time by Rust Server Trends.
Does Rust Server hold a steady tick rate?
Across the last 48 hours it averaged 60 server fps, with a floor of 59. Buildings, deployables and all the rest of the world's entities brought it to a high of 69,931. Memory use peaked at 2,227 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Rust Server hosted?
Nothing about a region comes from Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 118.27.229.195:28015.
Which Rust version is Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is what Rust Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Rust Server?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
On what timetable does Rust Server run its wipes?
There is no next wipe to predict at Rust Server, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 14 days 2 hours.
Tags
What do the server tags on Rust Server mean?
Tags published by Rust Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust Server appear?
The Rust Server Trends lists that take in Rust Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto Rust Server?
To join, enter client.connect 118.27.229.195:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.