Rust Server TrendsSeismic network · station log
Recording Stations11,899 Players103,131 Active3,962 Wipes · 3 h371 48 h

Station EA-7524 · recording

jpn_shimeji_practice_server

Online EA 118.238.230.171:28015 checked 15m ago

quad monthly wipes vanillamoddedoxide
Connect
Players now
0/ 30
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#7,524
top 34% · #400 in EA
Last wipe
27d ago
monthly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-7524 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 30 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 05:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 74% in EA, and #420 of the quad servers (top 51%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 21:58 UTC FW27d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【拾破烂】10.16新开丨4人队丨萌新养老原生态 EA · quad · monthly · 3 on average
1/ 100
【玖月】原倍/萌新/无任何售卖/公益服/10.2 EA · quad · monthly · 5 on average
2/ 200
2/ 100
[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours EA · quad · weekly · 41 on average
0/ 165
『小宇宙』10.29号/18:00新开/四人服/萌新服 EA · quad · weekly · 26 on average
80/ 200
『次空间』10.29号/新开/四人服/萌新服 EA · quad · weekly · 19 on average
0/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on jpn_shimeji_practice_server?

jpn_shimeji_practice_server runs a procedural map of size 6,000 with seed 1128842859, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on jpn_shimeji_practice_server?

No gather rate appears in the name of jpn_shimeji_practice_server. The limit for a group is 4 players (quad). In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on jpn_shimeji_practice_server?

At this moment, jpn_shimeji_practice_server records 0 players across 30 slots. Across seven days this server recorded an average of 0 players and a peak of 2. The busiest point in the last 48 hours came at 04:00 UTC, averaging 1 players.

How does jpn_shimeji_practice_server rank against other Rust servers?

jpn_shimeji_practice_server is #400 in Asia and #7,524 worldwide on the past week's player hours, within the top 34% of ranked servers. Within quad, it places #420.

Operator and location

How reliably does jpn_shimeji_practice_server stay online?

As recorded now, jpn_shimeji_practice_server is running. The uptime it reports puts its last restart about 20 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does jpn_shimeji_practice_server hold a steady tick rate?

Across the last 48 hours it averaged 138 server fps, with a floor of 102. The world held up to 210,217 entities at its peak, buildings and deployables included. Memory use peaked at 4,510 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does jpn_shimeji_practice_server run from?

With its EA tag, jpn_shimeji_practice_server lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 118.238.230.171:28015.

What build of Rust does jpn_shimeji_practice_server use?

Rust network protocol 2635 and build 168909 on Linux is what jpn_shimeji_practice_server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on jpn_shimeji_practice_server?

1 players, on average, was the busiest crowd at its recent wipes. 2 hours after the latest wipe, the crowd peaked.

On what timetable does jpn_shimeji_practice_server run its wipes?

The force wipe is the only wipe jpn_shimeji_practice_server takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 20 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on jpn_shimeji_practice_server mean?

The game's server browser reads the tags jpn_shimeji_practice_server publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp30 (Max players): Slots: 30; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): East Asia is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does jpn_shimeji_practice_server appear?

These Rust Server Trends lists include jpn_shimeji_practice_server: Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Connecting

How do you connect to jpn_shimeji_practice_server?

To join, enter client.connect 118.238.230.171:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://gorgeous-tank-528.notion.site/Rust-Game-Server-168d3dac7dd980b2971dc13dde30d293.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^v,EA,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp30
Max players Slots: 30.
ts4
Group limit The team limit is 4.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EA
East Asia East Asia is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.