Station EA-7524 · recording
jpn_shimeji_practice_server
Online EA 118.238.230.171:28015 checked 15m ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #7,524
- top 34% · #400 in EA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Wed 05:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 74% in EA, and #420 of the quad servers (top 51%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 21:58 UTC FW27d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on jpn_shimeji_practice_server?
jpn_shimeji_practice_server runs a procedural map of size 6,000 with seed 1128842859, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on jpn_shimeji_practice_server?
No gather rate appears in the name of jpn_shimeji_practice_server. The limit for a group is 4 players (quad). In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on jpn_shimeji_practice_server?
At this moment, jpn_shimeji_practice_server records 0 players across 30 slots. Across seven days this server recorded an average of 0 players and a peak of 2. The busiest point in the last 48 hours came at 04:00 UTC, averaging 1 players.
How does jpn_shimeji_practice_server rank against other Rust servers?
jpn_shimeji_practice_server is #400 in Asia and #7,524 worldwide on the past week's player hours, within the top 34% of ranked servers. Within quad, it places #420.
Operator and location
How reliably does jpn_shimeji_practice_server stay online?
As recorded now, jpn_shimeji_practice_server is running. The uptime it reports puts its last restart about 20 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does jpn_shimeji_practice_server hold a steady tick rate?
Across the last 48 hours it averaged 138 server fps, with a floor of 102. The world held up to 210,217 entities at its peak, buildings and deployables included. Memory use peaked at 4,510 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does jpn_shimeji_practice_server run from?
With its EA tag, jpn_shimeji_practice_server lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 118.238.230.171:28015.
What build of Rust does jpn_shimeji_practice_server use?
Rust network protocol 2635 and build 168909 on Linux is what jpn_shimeji_practice_server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on jpn_shimeji_practice_server?
1 players, on average, was the busiest crowd at its recent wipes. 2 hours after the latest wipe, the crowd peaked.
On what timetable does jpn_shimeji_practice_server run its wipes?
The force wipe is the only wipe jpn_shimeji_practice_server takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 20 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on jpn_shimeji_practice_server mean?
The game's server browser reads the tags jpn_shimeji_practice_server publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp30 (Max players): Slots: 30; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): East Asia is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does jpn_shimeji_practice_server appear?
These Rust Server Trends lists include jpn_shimeji_practice_server: Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Connecting
How do you connect to jpn_shimeji_practice_server?
To join, enter client.connect 118.238.230.171:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://gorgeous-tank-528.notion.site/Rust-Game-Server-168d3dac7dd980b2971dc13dde30d293.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
