Rust Server TrendsSeismic network · station log
Recording Stations11,800 Players73,970 Active3,706 Wipes · 3 h107 48 h

Station XX-15394 · no signal

Reproductionrebuilt

Offline 116.91.217.101:28115 checked 15d ago

Connect
Players now
0/ 8
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,394
top 71%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15394 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 8 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
548/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
357/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average
44/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
37/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average
118/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
128/ 300
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Reproductionrebuilt?

A procedural map runs on Reproductionrebuilt, generated by the game.

Which settings and rules apply on Reproductionrebuilt?

No gather rate appears in the name of Reproductionrebuilt. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Reproductionrebuilt right now?

Reproductionrebuilt is not responding at this moment and is offline, last seen 15 days 12 hours ago.

How does Reproductionrebuilt rank against other Rust servers?

Over the last seven days, Reproductionrebuilt recorded enough player hours to reach #15,394 worldwide, placing it in the top 71% of all ranked servers.

Operator and location

How reliably does Reproductionrebuilt stay online?

No contact with Reproductionrebuilt right now, and the last recorded contact was 15 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Reproductionrebuilt hosted?

No region is published by Reproductionrebuilt. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 116.91.217.101:28115.

What build of Rust does Reproductionrebuilt use?

Reproductionrebuilt is running Rust network protocol 2634 and build 167231 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does Reproductionrebuilt run its wipes?

Too few wipes of Reproductionrebuilt are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 19 days 15 hours.

Lists and tags

What do the server tags on Reproductionrebuilt mean?

Tags published by Reproductionrebuilt and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp8 (Max players): Slots: 8; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Reproductionrebuilt appear?

The Rust Server Trends lists that take in Reproductionrebuilt are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Reproductionrebuilt?

To join, enter client.connect 116.91.217.101:28115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp8
Max players Slots: 8.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167231
Build Game build: 167231.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.