Rust Server TrendsSeismic network · station log
Recording Stations11,691 Players50,606 Active3,291 Wipes · 3 h136 48 h

Station XX-16643 · no signal

12121111

Offline 116.233.17.152:28015 checked 31d ago

Connect
Players now
0/ 1000
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,643
top 71%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16643 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1000 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average
370/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average
23/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average
45/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
170/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
67/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
71/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on 12121111?

The map on 12121111 is procedural, produced by the game.

Which settings and rules apply on 12121111?

You will find no gather rate in the name of 12121111. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on 12121111 right now?

12121111 is not responding at this moment and is offline, last seen 31 days 13 hours ago.

How does 12121111 rank against other Rust servers?

Over the last seven days, 12121111 recorded enough player hours to reach #16,643 worldwide, placing it in the top 71% of all ranked servers.

Server facts

How reliably does 12121111 stay online?

As recorded now, 12121111 is not reachable, the last contact having been 31 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 26 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does 12121111 run from?

No region is published by 12121111. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 116.233.17.152:28015.

Which Rust version is 12121111 running?

12121111 is running Rust network protocol 2633 and build 165217 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does 12121111 wipe, and on which days?

Too few wipes of 12121111 are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 31 days 13 hours is how long the current world has been running.

Tags

What do the server tags on 12121111 mean?

The game's server browser reads the tags 12121111 publishes: gmrust (Game mode): Survival in standard Rust; mp1000 (Max players): The server has 1,000 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does 12121111 appear?

The Rust Server Trends lists that take in 12121111 are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to 12121111?

Enter client.connect 116.233.17.152:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1000
Max players The server has 1,000 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.