Station XX-9475 · recording
Rust Buds [Solo/Duo]
Online 116.202.51.49:28065 checked 3h ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #9,475
- top 43%
- Last wipe
- 5d ago
- weekly schedule
- Next wipe
- 1d 23h
- Fri 30 Oct, 19:52 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 19:52 UTC, in 1d 23h. Its weekly schedule tag · low confidence
- usual gap
- 11 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- 1d 23hFri 30 Oct, 19:52 UTC
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 8d 23hFri 6 Nov, 19:52 UTC
- 15d 23hFri 13 Nov, 19:52 UTC
- 22d 23hFri 20 Nov, 19:52 UTC
- 29d 23hFri 27 Nov, 19:52 UTC
- 35d 22hThu 3 Dec, 19:00 UTCFW
- 36d 23hFri 4 Dec, 19:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 19:52 UTC5d ago | M0.0▲rising | 1 | – | running | 0 | |
| Tue 6 Oct, 15:24 UTC22d ago | M0.0■steady | 1 | halved by day 1 | 17.2 days | 1 | |
| Thu 1 Oct, 18:35 UTC FW27d ago | M0.3▲rising | 2 | halved by day 1 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rust Buds [Solo/Duo]?
The procedural map on Rust Buds [Solo/Duo] is size 4,500 with seed 1057629265, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Rust Buds [Solo/Duo]?
The name of Rust Buds [Solo/Duo] gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Rust's premium status is required to join. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Rust Buds [Solo/Duo] right now?
A reading taken now shows 0 players on Rust Buds [Solo/Duo], which has 20 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does Rust Buds [Solo/Duo] rank against other Rust servers?
On player hours for the past week, Rust Buds [Solo/Duo] sits at #9,475, which puts it inside the top 43% of every ranked server.
Operator and location
How reliably does Rust Buds [Solo/Duo] stay online?
As recorded now, Rust Buds [Solo/Duo] is running. Going by the uptime figure it reports, it restarted about 3 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does Rust Buds [Solo/Duo] hold a steady tick rate?
Its average server fps over the last 48 hours was 84, and it never dropped below 67. At its highest, it carried 121,485 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,482 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Rust Buds [Solo/Duo] hosted?
No region is published by Rust Buds [Solo/Duo]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 116.202.51.49:28065.
What build of Rust does Rust Buds [Solo/Duo] use?
Rust Buds [Solo/Duo] is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Rust Buds [Solo/Duo]?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
How often does Rust Buds [Solo/Duo] wipe, and on which days?
Its schedule cannot be confirmed, as too few of Rust Buds [Solo/Duo]'s wipes are on record; the prediction follows its tag instead. The date of its next wipe is Friday 30 October at 19:52 UTC. 5 days is how long the current world has been running. A weekly wipe schedule is published in its tags.
Tags
What do the server tags on Rust Buds [Solo/Duo] mean?
Tags published by Rust Buds [Solo/Duo] and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust Buds [Solo/Duo] appear?
The Rust Server Trends lists that take in Rust Buds [Solo/Duo] are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Connecting
How do you connect to Rust Buds [Solo/Duo]?
Enter client.connect 116.202.51.49:28065 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. Rust's premium status is required to join.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.