Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h0 48 h

Station XX-9475 · recording

Rust Buds [Solo/Duo]

Online 116.202.51.49:28065 checked 3h ago

weekly wipes moddedoxidepremium
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#9,475
top 43%
Last wipe
5d ago
weekly schedule
Next wipe
1d 23h
Fri 30 Oct, 19:52 UTC
Seismic record · station XX-9475 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 19:52 UTC, in 1d 23h. Its weekly schedule tag · low confidence

usual gap
11 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 1d 23hFri 30 Oct, 19:52 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 8d 23hFri 6 Nov, 19:52 UTC
  4. 15d 23hFri 13 Nov, 19:52 UTC
  5. 22d 23hFri 20 Nov, 19:52 UTC
  6. 29d 23hFri 27 Nov, 19:52 UTC
  7. 35d 22hThu 3 Dec, 19:00 UTCFW
  8. 36d 23hFri 4 Dec, 19:52 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 6 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 19:52 UTC5d ago M0.0rising 1 – running 0
Tue 6 Oct, 15:24 UTC22d ago M0.0steady 1 halved by day 1 17.2 days 1
Thu 1 Oct, 18:35 UTC FW27d ago M0.3rising 2 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
183/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
19/ 200
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average
5/ 100
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average
15/ 175
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 24 on average
33/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rust Buds [Solo/Duo]?

The procedural map on Rust Buds [Solo/Duo] is size 4,500 with seed 1057629265, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Rust Buds [Solo/Duo]?

The name of Rust Buds [Solo/Duo] gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Rust's premium status is required to join. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Rust Buds [Solo/Duo] right now?

A reading taken now shows 0 players on Rust Buds [Solo/Duo], which has 20 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does Rust Buds [Solo/Duo] rank against other Rust servers?

On player hours for the past week, Rust Buds [Solo/Duo] sits at #9,475, which puts it inside the top 43% of every ranked server.

Operator and location

How reliably does Rust Buds [Solo/Duo] stay online?

As recorded now, Rust Buds [Solo/Duo] is running. Going by the uptime figure it reports, it restarted about 3 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does Rust Buds [Solo/Duo] hold a steady tick rate?

Its average server fps over the last 48 hours was 84, and it never dropped below 67. At its highest, it carried 121,485 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,482 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Rust Buds [Solo/Duo] hosted?

No region is published by Rust Buds [Solo/Duo]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 116.202.51.49:28065.

What build of Rust does Rust Buds [Solo/Duo] use?

Rust Buds [Solo/Duo] is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Rust Buds [Solo/Duo]?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

How often does Rust Buds [Solo/Duo] wipe, and on which days?

Its schedule cannot be confirmed, as too few of Rust Buds [Solo/Duo]'s wipes are on record; the prediction follows its tag instead. The date of its next wipe is Friday 30 October at 19:52 UTC. 5 days is how long the current world has been running. A weekly wipe schedule is published in its tags.

Tags

What do the server tags on Rust Buds [Solo/Duo] mean?

Tags published by Rust Buds [Solo/Duo] and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust Buds [Solo/Duo] appear?

The Rust Server Trends lists that take in Rust Buds [Solo/Duo] are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Connecting

How do you connect to Rust Buds [Solo/Duo]?

Enter client.connect 116.202.51.49:28065 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. Rust's premium status is required to join.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^w,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly A wipe comes once a week.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.