Rust Server TrendsSeismic network · station log
Recording Stations11,699 Players51,000 Active3,284 Wipes · 3 h140 48 h

Station XX-15670 · no signal

A Rust Server

Offline 116.202.116.248:31522 checked 33d ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,670
top 71%
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15670 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average
377/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average
23/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average
44/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
177/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
68/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
76/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on A Rust Server?

A Rust Server runs a procedural map of size 3,000 with seed 1, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on A Rust Server?

You will find no gather rate in the name of A Rust Server. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on A Rust Server right now?

A reading taken now finds A Rust Server offline; the most recent activity was 33 days 12 hours ago.

How does A Rust Server rank against other Rust servers?

Over the last seven days, A Rust Server recorded enough player hours to reach #15,670 worldwide, placing it in the top 71% of all ranked servers.

Server details

How reliably does A Rust Server stay online?

A Rust Server is down at the moment; the last recorded contact was 33 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 24 September 2026 is when Rust Server Trends first recorded it.

Which region does A Rust Server run from?

No region is published by A Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 116.202.116.248:31522.

What build of Rust does A Rust Server use?

On Linux, A Rust Server runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does A Rust Server wipe, and on which days?

Too few wipes of A Rust Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 33 days 12 hours is how long the current world has been running.

Tags

What do the server tags on A Rust Server mean?

These are the tags A Rust Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does A Rust Server appear?

You will find A Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto A Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 116.202.116.248:31522 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.