Station XX-15323 · recording
J2P DEV
Online 116.202.116.207:28015 checked 9m ago
- Players now
- 0/ 120
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,323
- top 69%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 120 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 17 Oct, 12:50 UTC11d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on J2P DEV?
J2P DEV uses a procedural map, which the game generates.
Which settings and rules apply on J2P DEV?
No gather rate appears in the name of J2P DEV. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on J2P DEV right now?
At this moment, J2P DEV records 0 players across 120 slots. The population averaged 0 players over the past week.
How does J2P DEV rank against other Rust servers?
The last seven days of player hours place J2P DEV at #15,323, in the top 69% of all ranked servers.
Operator and location
How reliably does J2P DEV stay online?
J2P DEV is up at the moment. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 30 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does J2P DEV run from?
Nothing about a region comes from J2P DEV. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 116.202.116.207:28015 is the address it uses.
What build of Rust does J2P DEV use?
Rust network protocol 2634 and build 167781 on Linux is what J2P DEV runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on J2P DEV?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does J2P DEV run its wipes?
On record so far are too few of J2P DEV's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 11 days 22 hours.
Server tags
What do the server tags on J2P DEV mean?
These are the tags J2P DEV publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp120 (Max players): The server has 120 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does J2P DEV appear?
These Rust Server Trends lists include J2P DEV: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to J2P DEV?
Enter client.connect 116.202.116.207:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.