Rust Server TrendsSeismic network · station log
Recording Stations11,612 Players36,584 Active2,915 Wipes · 3 h70 48 h

Station XX-6368 · no signal

Local Test Server [Carbon]

Offline 115.186.228.97:28015 checked 1d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#6,368
top 29%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-6368 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123412:0014:0015:0017:0018:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct25 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 13:40 UTC3d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average
209/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
200/ 225
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
17/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average
18/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
19/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
105/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Local Test Server [Carbon]?

A procedural map runs on Local Test Server [Carbon], generated by the game.

Which settings and rules apply on Local Test Server [Carbon]?

You will find no gather rate in the name of Local Test Server [Carbon]. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched off.

Live population

What is the current population on Local Test Server [Carbon]?

A reading taken now finds Local Test Server [Carbon] offline; the most recent activity was 34 hours ago. The seven-day average is 0 players, with a peak of 1.

How does Local Test Server [Carbon] rank against other Rust servers?

On player hours for the past week, Local Test Server [Carbon] sits at #6,368, which puts it inside the top 29% of every ranked server.

Server facts

How reliably does Local Test Server [Carbon] stay online?

Local Test Server [Carbon] is down at the moment; the last recorded contact was 34 hours ago. It was up 29% of the time across the last 7 full days: 48 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Local Test Server [Carbon] hosted?

Nothing about a region comes from Local Test Server [Carbon]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 115.186.228.97:28015.

Which Rust version is Local Test Server [Carbon] running?

On Windows, Local Test Server [Carbon] runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Local Test Server [Carbon]?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

How often does Local Test Server [Carbon] wipe, and on which days?

Too few wipes of Local Test Server [Carbon] are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 3 days 17 hours.

Lists and tags

What do the server tags on Local Test Server [Carbon] mean?

These are the tags Local Test Server [Carbon] publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Local Test Server [Carbon] appear?

The Rust Server Trends lists that take in Local Test Server [Carbon] are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to join

What steps get you onto Local Test Server [Carbon]?

Enter client.connect 115.186.228.97:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.