Rust Server TrendsSeismic network · station log
Recording Stations11,767 Players60,429 Active3,522 Wipes · 3 h133 48 h

Station XX-15857 · no signal

Itsbroken Digital Rust server | Powered by AMP

Offline 115.130.32.164:28015 checked 19d ago

Connect
Players now
0/ 16
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,857
top 72%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15857 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 16 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep2 Oct7 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 06:25 UTC26d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average
416/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
277/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average
42/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average
35/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
75/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
94/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Itsbroken Digital Rust server | Powered by AMP?

A procedural map runs on Itsbroken Digital Rust server | Powered by AMP, generated by the game.

Which settings and rules apply on Itsbroken Digital Rust server | Powered by AMP?

You will find no gather rate in the name of Itsbroken Digital Rust server | Powered by AMP. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Itsbroken Digital Rust server | Powered by AMP right now?

No players are recorded on Itsbroken Digital Rust server | Powered by AMP at this moment; it is offline, and the last sighting was 19 days 13 hours ago.

How does Itsbroken Digital Rust server | Powered by AMP rank against other Rust servers?

The last seven days of player hours place Itsbroken Digital Rust server | Powered by AMP at #15,857, in the top 72% of all ranked servers.

Server facts

How reliably does Itsbroken Digital Rust server | Powered by AMP stay online?

No contact with Itsbroken Digital Rust server | Powered by AMP right now, and the last recorded contact was 19 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 23 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Itsbroken Digital Rust server | Powered by AMP run from?

No region is published by Itsbroken Digital Rust server | Powered by AMP. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 115.130.32.164:28015.

What build of Rust does Itsbroken Digital Rust server | Powered by AMP use?

On Windows, Itsbroken Digital Rust server | Powered by AMP runs Rust network protocol 2634 and build 166494. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Itsbroken Digital Rust server | Powered by AMP?

On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does Itsbroken Digital Rust server | Powered by AMP run its wipes?

Too few wipes of Itsbroken Digital Rust server | Powered by AMP are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 16 hours is how long the current world has been running.

Tags

What do the server tags on Itsbroken Digital Rust server | Powered by AMP mean?

Tags published by Itsbroken Digital Rust server | Powered by AMP and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): The server has 16 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Itsbroken Digital Rust server | Powered by AMP appear?

The Rust Server Trends lists that take in Itsbroken Digital Rust server | Powered by AMP are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Itsbroken Digital Rust server | Powered by AMP?

You can connect by pressing F1 in Rust and typing client.connect 115.130.32.164:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp16
Max players The server has 16 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.