Rust Server TrendsSeismic network · station log
Recording Stations11,777 Players67,749 Active3,536 Wipes · 3 h194 48 h

Station EA-5353 · recording

『无期』5倍10废/3人队/长久耐玩

Online EA 114.66.56.11:28121 checked 13m ago

trio biweekly wipes vanillamoddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#5,353
top 24% · #364 in EA
Last wipe
27d ago
biweekly schedule
Next wipe
19h
Fri 30 Oct, 08:22 UTC
Seismic record · station EA-5353 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 10:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 24% of all ranked servers, top 67% in EA, and #359 of the trio servers (top 57%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Friday 30 October, 08:22 UTC, in 19h. Biweekly: 14 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
肝帝|10月16日|2倍|半月清|50%维护 EA · trio · biweekly · 5 on average
5/ 100
QS『可乐』10.28/5倍/养老/三人/萌新礼包 EA · trio · weekly · 22 on average
1/ 100
[JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/28 EA · trio · weekly · 114 on average
174/ 200
小海螺10.28号|14点新档|三人游玩 EA · trio · weekly · 30 on average
8/ 300
『元宇宙』10.27号新开/独狼/三人/萌新服 EA · trio · weekly · 26 on average
0/ 200
『大世界』10.29号/新开/三人行/萌新入门服 EA · trio · weekly · 24 on average
10/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on 『无期』5倍10废/3人队/长久耐玩?

Generated by the game, the map on 『无期』5倍10废/3人队/长久耐玩 is procedural, size 4,500 with seed 980438657. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Billy Joe's Custom Map.

Which settings and rules apply on 『无期』5倍10废/3人队/长久耐玩?

No gather rate appears in the name of 『无期』5倍10废/3人队/长久耐玩. 3 players is the most a group can hold (trio). survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on 『无期』5倍10废/3人队/长久耐玩 right now?

A reading taken now shows 0 players on 『无期』5倍10废/3人队/长久耐玩, which has 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 07:00 UTC at 1 players.

How does 『无期』5倍10废/3人队/长久耐玩 rank against other Rust servers?

The last seven days of player hours place 『无期』5倍10废/3人队/长久耐玩 at #5,353, in the top 24% of all ranked servers and #364 in Asia. The ranking for trio puts it at #359.

Server facts

How reliably does 『无期』5倍10废/3人队/长久耐玩 stay online?

As recorded now, 『无期』5倍10废/3人队/长久耐玩 is running. Its reported uptime points to a restart about 14 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 14 October 2026 it was recorded for the first time by Rust Server Trends.

How well does 『无期』5倍10废/3人队/长久耐玩 perform under load?

Its average server fps over the last 48 hours was 138, and it never dropped below 71. At its highest, it carried 134,478 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,434 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is 『无期』5倍10废/3人队/长久耐玩 hosted?

With its EA tag, 『无期』5倍10废/3人队/长久耐玩 lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 114.66.56.11:28121 is the address it uses.

Which Rust version is 『无期』5倍10废/3人队/长久耐玩 running?

Rust network protocol 2635 and build 168909 on Windows is what 『无期』5倍10废/3人队/长久耐玩 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does 『无期』5倍10废/3人队/长久耐玩 wipe, and on which days?

An estimate from biweekly: 14 days after its last wipe gives 『无期』5倍10废/3人队/长久耐玩's next wipe. Friday 30 October at 08:22 UTC is when its next wipe is due. 27 days 4 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.

Tags

What do the server tags on 『无期』5倍10废/3人队/长久耐玩 mean?

These are the tags 『无期』5倍10废/3人队/长久耐玩 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts3 (Group limit): Teams are capped at 3 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): In the server browser it appears under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does 『无期』5倍10废/3人队/长久耐玩 appear?

The Rust Server Trends lists that take in 『无期』5倍10废/3人队/长久耐玩 are: Modded Rust servers, tracked live and Best trio Rust servers. On the server list, the filters it matches are: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks.

Connecting

What steps get you onto 『无期』5倍10废/3人队/长久耐玩?

To join, enter client.connect 114.66.56.11:28121 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://rust.57yun.top/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts3
Group limit Teams are capped at 3 players.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.