Rust Server TrendsSeismic network · station log
Recording Stations11,792 Players68,594 Active3,568 Wipes · 3 h191 48 h

Station XX-8078 · no signal

TestServer

Offline 114.224.141.97:10241 checked 3d ago

quad moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#8,078
top 36%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-8078 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 36% of all ranked servers, and #433 of the quad servers (top 52%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average
9/ 60
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 6 on average
10/ 80
Geležinis Miškas quad · 6 on average
2/ 99
Rustoria.co -Us Mondays NA · quad · 4 on average
18/ 300
LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 3 on average
2/ 100
1/ 50
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on TestServer?

You will find no gather rate in the name of TestServer. 4 players is the most a group can hold (quad). It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on TestServer?

A reading taken now finds TestServer offline; the most recent activity was 3 days 22 hours ago. The seven-day average is 1 players, with a peak of 1.

How does TestServer rank against other Rust servers?

Over the last seven days, TestServer recorded enough player hours to reach #8,078 worldwide, placing it in the top 36% of all ranked servers. Within quad, it places #433.

Server facts

How reliably does TestServer stay online?

As recorded now, TestServer is not reachable, the last contact having been 3 days 22 hours ago. Of the 72 hours in the last 3 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 25 October 2026.

Which region does TestServer run from?

Nothing about a region comes from TestServer. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 114.224.141.97:10241.

What build of Rust does TestServer use?

TestServer is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does TestServer wipe, and on which days?

Too few wipes of TestServer are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 27 days 7 hours.

Server tags

What do the server tags on TestServer mean?

Tags published by TestServer and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does TestServer appear?

These Rust Server Trends lists include TestServer: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

How to join

How do you connect to TestServer?

Enter client.connect 114.224.141.97:10241 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players The server has 100 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.