Station XX-15388 · recording
MURAKUMA_Rust
Online 114.16.196.8:28015 checked 11m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,388
- top 70%
- Last wipe
- 25d ago
- monthly schedule
- Next wipe
- 8d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
- wipe-day peak
- 3players, last three wipes
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 12:06 UTC25d ago | M0.5▲rising | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on MURAKUMA_Rust?
The procedural map on MURAKUMA_Rust is size 5,000 with seed 1, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on MURAKUMA_Rust?
No gather rate appears in the name of MURAKUMA_Rust. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on MURAKUMA_Rust?
0 of the 100 slots on MURAKUMA_Rust are filled right now. Averaged across the last seven days, the population was 0 players.
How does MURAKUMA_Rust rank against other Rust servers?
The last seven days of player hours place MURAKUMA_Rust at #15,388, in the top 70% of all ranked servers.
Server details
How reliably does MURAKUMA_Rust stay online?
Right now, you can reach MURAKUMA_Rust. Going by the uptime figure it reports, it restarted about 9 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 2 October 2026 is when Rust Server Trends first recorded it.
Does MURAKUMA_Rust hold a steady tick rate?
Across the last 48 hours it averaged 185 server fps, with a floor of 91. The world held up to 149,576 entities at its peak, buildings and deployables included. Memory use peaked at 3,673 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does MURAKUMA_Rust run from?
No region is published by MURAKUMA_Rust. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 114.16.196.8:28015.
Which Rust version is MURAKUMA_Rust running?
On Windows, MURAKUMA_Rust runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on MURAKUMA_Rust?
On average, the busiest point of its recent wipes drew 3 players. 23 hours into the latest wipe, the crowd reached its peak.
How often does MURAKUMA_Rust wipe, and on which days?
The force wipe is the only wipe MURAKUMA_Rust takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 25 days 7 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on MURAKUMA_Rust mean?
The game's server browser reads the tags MURAKUMA_Rust publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does MURAKUMA_Rust appear?
The Rust Server Trends lists that take in MURAKUMA_Rust are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to MURAKUMA_Rust?
Enter client.connect 114.16.196.8:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.