Rust Server TrendsSeismic network · station log
Recording Stations11,847 Players98,341 Active3,870 Wipes · 3 h535 48 h

Station XX-15120 · no signal

R246

Offline 113.39.155.247:28015 checked 5d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#15,120
top 68%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15120 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
259/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
332/ 350
eulongtest (private perf box) EU · groups of 14+ · monthly · 290 on average
480/ 8
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
825/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
47/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
900/ 950
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on R246?

Generated by the game, the map on R246 is procedural, size 4,500 with seed 12489. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on R246?

No gather rate appears in the name of R246. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on R246 right now?

No players are recorded on R246 at this moment; it is offline, and the last sighting was 5 days 9 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does R246 rank against other Rust servers?

On player hours for the past week, R246 sits at #15,120, which puts it inside the top 68% of every ranked server.

Operator and location

How reliably does R246 stay online?

R246 is down at the moment; the last recorded contact was 5 days 9 hours ago. Of the 120 hours in the last 5 full days, it was up for 11, or 9% of the time. 23 October 2026 is when Rust Server Trends first recorded it.

Where in the world is R246 hosted?

No region is published by R246. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 113.39.155.247:28015.

Which Rust version is R246 running?

R246 is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does R246 run its wipes?

On record so far are too few of R246's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 6 days 10 hours.

Lists and tags

What do the server tags on R246 mean?

Tags published by R246 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does R246 appear?

The Rust Server Trends lists that take in R246 are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connecting

How do you connect to R246?

Enter client.connect 113.39.155.247:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.