Rust Server TrendsSeismic network · station log
Recording Stations11,717 Players54,071 Active3,364 Wipes · 3 h134 48 h

Station XX-15311 · no signal

My Official Rust Server

Offline 112.9.218.44:28015 checked 29d ago

Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,311
top 64%
Last wipe
51d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15311 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average
440/ 525
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average
25/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average
45/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
201/ 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
76/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
88/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on My Official Rust Server?

The map on My Official Rust Server is procedural, produced by the game.

Which settings and rules apply on My Official Rust Server?

You will find no gather rate in the name of My Official Rust Server. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on My Official Rust Server?

No players are recorded on My Official Rust Server at this moment; it is offline, and the last sighting was 29 days 12 hours ago.

How does My Official Rust Server rank against other Rust servers?

The last seven days of player hours place My Official Rust Server at #15,311, in the top 64% of all ranked servers.

Server facts

How reliably does My Official Rust Server stay online?

As recorded now, My Official Rust Server is not reachable, the last contact having been 29 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 28 September 2026.

Where in the world is My Official Rust Server hosted?

Nothing about a region comes from My Official Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 112.9.218.44:28015.

What build of Rust does My Official Rust Server use?

On Windows, My Official Rust Server runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does My Official Rust Server wipe, and on which days?

On record so far are too few of My Official Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 51 days 15 hours.

Lists and tags

What do the server tags on My Official Rust Server mean?

These are the tags My Official Rust Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Official Rust Server appear?

The Rust Server Trends lists that take in My Official Rust Server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to My Official Rust Server?

To join, enter client.connect 112.9.218.44:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.