Station XX-15414 · no signal
WindowsGSM - Server #2223
Offline 112.213.231.105:28016 checked 41d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,414
- no region published
- Last wipe
- 41d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on WindowsGSM - Server #2223?
A procedural map runs on WindowsGSM - Server #2223, generated by the game.
Which settings and rules apply on WindowsGSM - Server #2223?
No gather rate appears in the name of WindowsGSM - Server #2223. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on WindowsGSM - Server #2223?
No players are recorded on WindowsGSM - Server #2223 at this moment; it is offline, and the last sighting was 41 days 11 hours ago.
How does WindowsGSM - Server #2223 rank against other Rust servers?
Over the last seven days, WindowsGSM - Server #2223 recorded enough player hours to reach #15,414 worldwide, placing it in the top – of all ranked servers.
Operator and location
How reliably does WindowsGSM - Server #2223 stay online?
As recorded now, WindowsGSM - Server #2223 is not reachable, the last contact having been 41 days 11 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 18 September 2026.
Where in the world is WindowsGSM - Server #2223 hosted?
A region is not published by WindowsGSM - Server #2223. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 112.213.231.105:28016.
What build of Rust does WindowsGSM - Server #2223 use?
WindowsGSM - Server #2223 is running Rust network protocol 2633 and build 164530 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does WindowsGSM - Server #2223 run its wipes?
On record so far are too few of WindowsGSM - Server #2223's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 41 days 13 hours.
Tags
What do the server tags on WindowsGSM - Server #2223 mean?
These are the tags WindowsGSM - Server #2223 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does WindowsGSM - Server #2223 appear?
You will find WindowsGSM - Server #2223 on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto WindowsGSM - Server #2223?
To join, enter client.connect 112.213.231.105:28016 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.