Station XX-15967 · no signal
Rust Dev 4x4 Map [No EAC]
Offline 112.207.105.222:28015 checked 22d ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,967
- top 71%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 6 Oct, 19:32 UTC23d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rust Dev 4x4 Map [No EAC]?
The map on Rust Dev 4x4 Map [No EAC] is procedural, produced by the game.
Which settings and rules apply on Rust Dev 4x4 Map [No EAC]?
You will find no gather rate in the name of Rust Dev 4x4 Map [No EAC]. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.
Population
What is the current population on Rust Dev 4x4 Map [No EAC]?
Rust Dev 4x4 Map [No EAC] is not responding at this moment and is offline, last seen 22 days 23 hours ago.
How does Rust Dev 4x4 Map [No EAC] rank against other Rust servers?
The last seven days of player hours place Rust Dev 4x4 Map [No EAC] at #15,967, in the top 71% of all ranked servers.
Server details
How reliably does Rust Dev 4x4 Map [No EAC] stay online?
As recorded now, Rust Dev 4x4 Map [No EAC] is not reachable, the last contact having been 22 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 6 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Rust Dev 4x4 Map [No EAC] hosted?
A region is not published by Rust Dev 4x4 Map [No EAC]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 112.207.105.222:28015.
Which Rust version is Rust Dev 4x4 Map [No EAC] running?
Rust Dev 4x4 Map [No EAC] is running Rust network protocol 2634 and build 166652 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Rust Dev 4x4 Map [No EAC]?
On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does Rust Dev 4x4 Map [No EAC] wipe, and on which days?
The rhythm of Rust Dev 4x4 Map [No EAC] cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 23 days 1 hours.
Lists and tags
What do the server tags on Rust Dev 4x4 Map [No EAC] mean?
These are the tags Rust Dev 4x4 Map [No EAC] publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust Dev 4x4 Map [No EAC] appear?
The Rust Server Trends lists that take in Rust Dev 4x4 Map [No EAC] are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto Rust Dev 4x4 Map [No EAC]?
You can connect by pressing F1 in Rust and typing client.connect 112.207.105.222:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.