Rust Server TrendsSeismic network · station log
Recording Stations11,628 Players37,815 Active2,951 Wipes · 3 h103 48 h

Station XX-15108 · no signal

BUNDANG_LOCAL_SPAWNFIX

Offline 112.149.91.140:28025 checked 11d ago

Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,108
top 70%
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15108 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average
307/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average
20/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average
18/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
196/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average
98/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
28/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on BUNDANG_LOCAL_SPAWNFIX?

No gather rate appears in the name of BUNDANG_LOCAL_SPAWNFIX. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on BUNDANG_LOCAL_SPAWNFIX right now?

A reading taken now finds BUNDANG_LOCAL_SPAWNFIX offline; the most recent activity was 11 days 20 hours ago.

How does BUNDANG_LOCAL_SPAWNFIX rank against other Rust servers?

The last seven days of player hours place BUNDANG_LOCAL_SPAWNFIX at #15,108, in the top 70% of all ranked servers.

Server details

How reliably does BUNDANG_LOCAL_SPAWNFIX stay online?

No contact with BUNDANG_LOCAL_SPAWNFIX right now, and the last recorded contact was 11 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 16 October 2026 is when Rust Server Trends first recorded it.

Where in the world is BUNDANG_LOCAL_SPAWNFIX hosted?

No region is published by BUNDANG_LOCAL_SPAWNFIX. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 112.149.91.140:28025.

Which Rust version is BUNDANG_LOCAL_SPAWNFIX running?

Rust network protocol 2634 and build 167781 on Windows is what BUNDANG_LOCAL_SPAWNFIX runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does BUNDANG_LOCAL_SPAWNFIX run its wipes?

Too few wipes of BUNDANG_LOCAL_SPAWNFIX are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 20 hours is how long the current world has been running.

Lists and tags

What do the server tags on BUNDANG_LOCAL_SPAWNFIX mean?

Tags published by BUNDANG_LOCAL_SPAWNFIX and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does BUNDANG_LOCAL_SPAWNFIX appear?

You will find BUNDANG_LOCAL_SPAWNFIX on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

How do you connect to BUNDANG_LOCAL_SPAWNFIX?

You can connect by pressing F1 in Rust and typing client.connect 112.149.91.140:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.