Rust Server TrendsSeismic network · station log
Recording Stations11,716 Players52,540 Active3,337 Wipes · 3 h139 48 h

Station XX-13826 · no signal

My Untitled Rust Server

Offline 112.121.151.65:28015 checked 25d ago

Connect
Players now
1/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,826
top 60%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13826 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average
422/ 525
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average
25/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average
44/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
189/ 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
70/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
87/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Untitled Rust Server?

A procedural map runs on My Untitled Rust Server, generated by the game.

Which settings and rules apply on My Untitled Rust Server?

The name of My Untitled Rust Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on My Untitled Rust Server right now?

No players are recorded on My Untitled Rust Server at this moment; it is offline, and the last sighting was 25 days 15 hours ago.

How does My Untitled Rust Server rank against other Rust servers?

On player hours for the past week, My Untitled Rust Server sits at #13,826, which puts it inside the top 60% of every ranked server.

Operator and location

How reliably does My Untitled Rust Server stay online?

No contact with My Untitled Rust Server right now, and the last recorded contact was 25 days 15 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 2 October 2026 is when Rust Server Trends first recorded it.

Which region does My Untitled Rust Server run from?

No region is published by My Untitled Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 112.121.151.65:28015.

Which Rust version is My Untitled Rust Server running?

Rust network protocol 2634 and build 166586 on Windows is what My Untitled Rust Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does My Untitled Rust Server wipe, and on which days?

Too few wipes of My Untitled Rust Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 15 hours is how long the current world has been running.

Server tags

What do the server tags on My Untitled Rust Server mean?

These are the tags My Untitled Rust Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Untitled Rust Server appear?

The Rust Server Trends lists that take in My Untitled Rust Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to My Untitled Rust Server?

To join, enter client.connect 112.121.151.65:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.