Rust Server TrendsSeismic network · station log
Recording Stations11,758 Players58,600 Active3,466 Wipes · 3 h133 48 h

Station XX-12998 · no signal

222

Offline 111.33.205.103:28015 checked 11d ago

Connect
Players now
1/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,998
top 60%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12998 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average
395/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
246/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average
42/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average
31/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
70/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
81/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 222?

The map on 222 is procedural, produced by the game.

Which settings and rules apply on 222?

You will find no gather rate in the name of 222. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched off.

Player counts

How many players are recorded on 222 right now?

A reading taken now finds 222 offline; the most recent activity was 11 days 10 hours ago.

How does 222 rank against other Rust servers?

The last seven days of player hours place 222 at #12,998, in the top 60% of all ranked servers.

Server facts

How reliably does 222 stay online?

No contact with 222 right now, and the last recorded contact was 11 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 17 October 2026 is when Rust Server Trends first recorded it.

Where in the world is 222 hosted?

A region is not published by 222. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 111.33.205.103:28015 is the address it uses.

Which Rust version is 222 running?

Rust network protocol 2634 and build 167781 on Windows is what 222 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does 222 run its wipes?

The rhythm of 222 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 11 days 11 hours.

Server tags

What do the server tags on 222 mean?

The game's server browser reads the tags 222 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does 222 appear?

The Rust Server Trends lists that take in 222 are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

How do you connect to 222?

To join, enter client.connect 111.33.205.103:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server has 500 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.