Rust Server TrendsSeismic network · station log
Recording Stations11,809 Players80,805 Active3,802 Wipes · 3 h104 48 h

Station XX-6272 · no signal

Name

Offline 111.241.76.215:28016 checked 4d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#6,272
top 28%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-6272 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average
605/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
377/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average
47/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
35/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average
137/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average
160/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Name?

Name uses a procedural map, which the game generates.

Which settings and rules apply on Name?

You will find no gather rate in the name of Name. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Name?

Name is not responding at this moment and is offline, last seen 4 days 5 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.

How does Name rank against other Rust servers?

The last seven days of player hours place Name at #6,272, in the top 28% of all ranked servers.

Server facts

How reliably does Name stay online?

No contact with Name right now, and the last recorded contact was 4 days 5 hours ago. Of the 120 hours in the last 5 full days, it was up for 19, or 16% of the time. Its earliest appearance in the records of Rust Server Trends dates to 22 October 2026.

Where in the world is Name hosted?

No region is published by Name. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 111.241.76.215:28016.

What build of Rust does Name use?

On Windows, Name runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does Name run its wipes?

Too few wipes of Name are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 3 hours.

Lists and tags

What do the server tags on Name mean?

These are the tags Name publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Name appear?

These Rust Server Trends lists include Name: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to Name?

You can connect by pressing F1 in Rust and typing client.connect 111.241.76.215:28016 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players Slots: 1.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.