Rust Server TrendsSeismic network · station log
Recording Stations11,640 Players44,156 Active3,059 Wipes · 3 h105 48 h

Station XX-16084 · no signal

LocalSP

Offline 111.16.60.165:28015 checked 27d ago

Connect
Players now
0/ 2
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,084
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16084 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average
295/ 300
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
256/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
27/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average
22/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
38/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average
123/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on LocalSP?

A procedural map runs on LocalSP, generated by the game.

Which settings and rules apply on LocalSP?

No gather rate appears in the name of LocalSP. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on LocalSP?

No players are recorded on LocalSP at this moment; it is offline, and the last sighting was 27 days 13 hours ago.

How does LocalSP rank against other Rust servers?

On player hours for the past week, LocalSP sits at #16,084, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does LocalSP stay online?

As recorded now, LocalSP is not reachable, the last contact having been 27 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 1 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does LocalSP run from?

No region is published by LocalSP. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 111.16.60.165:28015 is the address it uses.

Which Rust version is LocalSP running?

Rust network protocol 2633 and build 165217 on Windows is what LocalSP runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does LocalSP wipe, and on which days?

Too few wipes of LocalSP are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 14 hours is how long the current world has been running.

Server tags

What do the server tags on LocalSP mean?

The game's server browser reads the tags LocalSP publishes: gmrust (Game mode): You'll find standard Rust survival here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does LocalSP appear?

You will find LocalSP on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to LocalSP?

Enter client.connect 111.16.60.165:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp2
Max players The server has 2 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.