Rust Server TrendsSeismic network · station log
Recording Stations11,647 Players49,596 Active3,216 Wipes · 3 h108 48 h

Station XX-16920 · no signal

My Local Server

Offline 110.53.234.153:28015 checked 29d ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,920
top 71%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16920 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average
472/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
293/ 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average
34/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average
35/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average
147/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
62/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Local Server?

My Local Server uses a procedural map, which the game generates.

Which settings and rules apply on My Local Server?

You will find no gather rate in the name of My Local Server. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is off: VAC, from Valve.

Population

What is the current population on My Local Server?

My Local Server is not responding at this moment and is offline, last seen 29 days 12 hours ago.

How does My Local Server rank against other Rust servers?

The last seven days of player hours place My Local Server at #16,920, in the top 71% of all ranked servers.

Server facts

How reliably does My Local Server stay online?

My Local Server is down at the moment; the last recorded contact was 29 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 26 September 2026 is when Rust Server Trends first recorded it.

Where in the world is My Local Server hosted?

A region is not published by My Local Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 110.53.234.153:28015.

What build of Rust does My Local Server use?

On Windows, My Local Server runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does My Local Server wipe, and on which days?

Too few wipes of My Local Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 31 days 10 hours.

Lists and tags

What do the server tags on My Local Server mean?

Tags published by My Local Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Local Server appear?

You will find My Local Server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to My Local Server?

Enter client.connect 110.53.234.153:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players The server has 500 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.