Rust Server TrendsSeismic network · station log
Recording Stations11,802 Players85,695 Active3,901 Wipes · 3 h157 48 h

Station XX-15090 · no signal

pedikrust

Offline 109.68.113.35:28015 checked 11d ago

Connect
Players now
0/ 5
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,090
top 70%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15090 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 547 on average
665/ 750
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
486/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 303 on average
62/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 303 on average
49/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 268 on average
161/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 261 on average
211/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on pedikrust?

pedikrust uses a procedural map, which the game generates.

Which settings and rules apply on pedikrust?

You will find no gather rate in the name of pedikrust. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on pedikrust right now?

pedikrust is not responding at this moment and is offline, last seen 11 days 22 hours ago.

How does pedikrust rank against other Rust servers?

On player hours for the past week, pedikrust sits at #15,090, which puts it inside the top 70% of every ranked server.

Server facts

How reliably does pedikrust stay online?

As recorded now, pedikrust is not reachable, the last contact having been 11 days 22 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 16 October 2026.

Which region does pedikrust run from?

A region is not published by pedikrust. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 109.68.113.35:28015.

What build of Rust does pedikrust use?

Rust network protocol 2634 and build 167398 on Windows is what pedikrust runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does pedikrust run its wipes?

The rhythm of pedikrust cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 17 days 1 hours.

Lists and tags

What do the server tags on pedikrust mean?

These are the tags pedikrust publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does pedikrust appear?

These Rust Server Trends lists include pedikrust: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to pedikrust?

Enter client.connect 109.68.113.35:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167398
Build It runs game build 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.