Station XX-15308 · no signal
My Local Rust Server [109.60.126.140:28015]
Offline 109.60.126.140:28015 checked 28d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,308
- top 64%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on My Local Rust Server [109.60.126.140:28015]?
A procedural map runs on My Local Rust Server [109.60.126.140:28015], generated by the game.
Which settings and rules apply on My Local Rust Server [109.60.126.140:28015]?
The name of My Local Rust Server [109.60.126.140:28015] gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on My Local Rust Server [109.60.126.140:28015]?
My Local Rust Server [109.60.126.140:28015] is not responding at this moment and is offline, last seen 28 days 19 hours ago.
How does My Local Rust Server [109.60.126.140:28015] rank against other Rust servers?
On player hours for the past week, My Local Rust Server [109.60.126.140:28015] sits at #15,308, which puts it inside the top 64% of every ranked server.
Server details
How reliably does My Local Rust Server [109.60.126.140:28015] stay online?
No contact with My Local Rust Server [109.60.126.140:28015] right now, and the last recorded contact was 28 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 30 September 2026 is when Rust Server Trends first recorded it.
Where in the world is My Local Rust Server [109.60.126.140:28015] hosted?
A region is not published by My Local Rust Server [109.60.126.140:28015]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 109.60.126.140:28015 is the address it uses.
Which Rust version is My Local Rust Server [109.60.126.140:28015] running?
My Local Rust Server [109.60.126.140:28015] is running Rust network protocol 2633 and build 165217 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does My Local Rust Server [109.60.126.140:28015] run its wipes?
Too few wipes of My Local Rust Server [109.60.126.140:28015] are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 28 days 20 hours is how long the current world has been running.
Lists and tags
What do the server tags on My Local Rust Server [109.60.126.140:28015] mean?
Tags published by My Local Rust Server [109.60.126.140:28015] and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does My Local Rust Server [109.60.126.140:28015] appear?
You will find My Local Rust Server [109.60.126.140:28015] on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto My Local Rust Server [109.60.126.140:28015]?
To join, enter client.connect 109.60.126.140:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.