Rust Server TrendsSeismic network · station log
Recording Stations11,641 Players44,965 Active3,093 Wipes · 3 h105 48 h

Station XX-14427 · no signal

cipeaX Staging Test Server

Offline 109.41.112.226:28015 checked 28d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,427
top 60%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14427 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average
291/ 300
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
269/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
24/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average
21/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
39/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average
125/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on cipeaX Staging Test Server?

A procedural map runs on cipeaX Staging Test Server, generated by the game.

Which settings and rules apply on cipeaX Staging Test Server?

You will find no gather rate in the name of cipeaX Staging Test Server. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on cipeaX Staging Test Server right now?

A reading taken now finds cipeaX Staging Test Server offline; the most recent activity was 28 days 20 hours ago.

How does cipeaX Staging Test Server rank against other Rust servers?

Over the last seven days, cipeaX Staging Test Server recorded enough player hours to reach #14,427 worldwide, placing it in the top 60% of all ranked servers.

Server details

How reliably does cipeaX Staging Test Server stay online?

As recorded now, cipeaX Staging Test Server is not reachable, the last contact having been 28 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 30 September 2026 is when Rust Server Trends first recorded it.

Where in the world is cipeaX Staging Test Server hosted?

No region is published by cipeaX Staging Test Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 109.41.112.226:28015 is the address it uses.

Which Rust version is cipeaX Staging Test Server running?

Rust network protocol 2634 and build 166318 on Windows is what cipeaX Staging Test Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does cipeaX Staging Test Server run its wipes?

Too few wipes of cipeaX Staging Test Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 28 days 20 hours.

Tags

What do the server tags on cipeaX Staging Test Server mean?

The game's server browser reads the tags cipeaX Staging Test Server publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166318 (Build): The game build is 166318; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does cipeaX Staging Test Server appear?

The Rust Server Trends lists that take in cipeaX Staging Test Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to cipeaX Staging Test Server?

You can connect by pressing F1 in Rust and typing client.connect 109.41.112.226:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166318,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166318
Build The game build is 166318.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.