Station EU-15508 · no signal
Test
Offline 109.252.87.15:28015 checked 37d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,508
- no region published
- Last wipe
- 52d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Test?
Test uses a procedural map, which the game generates.
Which settings and rules apply on Test?
You will find no gather rate in the name of Test. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is off: VAC, from Valve.
Live population
What is the current population on Test?
Test is not responding at this moment and is offline, last seen 37 days 14 hours ago.
How does Test rank against other Rust servers?
Over the last seven days, Test recorded enough player hours to reach #15,508 worldwide, placing it in the top – of all ranked servers.
Server facts
How reliably does Test stay online?
No contact with Test right now, and the last recorded contact was 37 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 19 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Test hosted?
Its region code is eu2, and Test publishes no region. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 109.252.87.15:28015 is the address it uses.
Which Rust version is Test running?
Rust network protocol 2617 and build 140244 on Windows is what Test runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does Test run its wipes?
The rhythm of Test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 52 days 5 hours is how long the current world has been running.
Tags
What do the server tags on Test mean?
These are the tags Test publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2617 (Protocol): Game protocol 2617: to join, your game must match this version; cs140244 (Build): The game build is 140244; ptrak (Networking): The network layer is RakNet, the game's standard; $reu2 (Region code): The region code for this server is eu2. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Test appear?
The Rust Server Trends lists that take in Test are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to Test?
Enter client.connect 109.252.87.15:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.