Station XX-15405 · no signal
Мой локальный тестовый сервер
Offline 109.252.20.131:28015 checked 40d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,405
- no region published
- Last wipe
- 46d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Мой локальный тестовый сервер?
Мой локальный тестовый сервер uses a procedural map, which the game generates.
Which settings and rules apply on Мой локальный тестовый сервер?
You will find no gather rate in the name of Мой локальный тестовый сервер. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Мой локальный тестовый сервер?
No players are recorded on Мой локальный тестовый сервер at this moment; it is offline, and the last sighting was 40 days 9 hours ago.
How does Мой локальный тестовый сервер rank against other Rust servers?
Over the last seven days, Мой локальный тестовый сервер recorded enough player hours to reach #15,405 worldwide, placing it in the top – of all ranked servers.
Operator and location
How reliably does Мой локальный тестовый сервер stay online?
As recorded now, Мой локальный тестовый сервер is not reachable, the last contact having been 40 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 14 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Мой локальный тестовый сервер hosted?
The name of Мой локальный тестовый сервер points to Europe, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 109.252.20.131:28015.
Which Rust version is Мой локальный тестовый сервер running?
Rust network protocol 2633 and build 163794 on Windows is what Мой локальный тестовый сервер runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does Мой локальный тестовый сервер run its wipes?
On record so far are too few of Мой локальный тестовый сервер's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 46 days 4 hours.
Lists and tags
What do the server tags on Мой локальный тестовый сервер mean?
Tags published by Мой локальный тестовый сервер and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Мой локальный тестовый сервер appear?
You will find Мой локальный тестовый сервер on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Мой локальный тестовый сервер?
Enter client.connect 109.252.20.131:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.