Rust Server TrendsSeismic network · station log
Recording Stations11,595 Players34,229 Active2,837 Wipes · 3 h65 48 h

Station XX-5511 · no signal

InvokeRust WEX [X2, Vanilla, No Limit]

Offline 109.248.4.20:35000 checked 1d ago

2x moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#5,511
top 25%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-5511 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Mon 12:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75105:0008:0011:0015:0018:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020005:0008:0011:0015:0018:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
25%else halves by day 2

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 19:20 UTC4d ago M0.3rising 3 – running 1
Fri 16 Oct, 19:38 UTC11d ago M0.0rising 5 halved by day 2 7 days 4
Mon 12 Oct, 18:31 UTC15d ago M0.5rising 3 halved by day 2 4 days 0
Fri 9 Oct, 20:44 UTC18d ago M0.5rising 3 held half 2.9 days 0
Fri 2 Oct, 10:58 UTC25d ago M0.0steady 0 – 7.4 days 0
Fri 25 Sep, 12:10 UTC32d ago M0.0rising 1 halved by day 4 6.9 days 0
Mon 21 Sep, 14:30 UTC36d ago M0.5rising 4 halved by day 2 3.9 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 727 on average
305/ 350
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 543 on average
192/ 200
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 351 on average
149/ 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 324 on average
61/ 150
Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 323 on average
15/ 100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 298 on average
86/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on InvokeRust WEX [X2, Vanilla, No Limit]?

The procedural map on InvokeRust WEX [X2, Vanilla, No Limit] is size 3,500 with seed 1622660352, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on InvokeRust WEX [X2, Vanilla, No Limit]?

Going by its name, InvokeRust WEX [X2, Vanilla, No Limit] runs 2x gather. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on InvokeRust WEX [X2, Vanilla, No Limit] right now?

No players are recorded on InvokeRust WEX [X2, Vanilla, No Limit] at this moment; it is offline, and the last sighting was 31 hours ago. The seven-day average is 0 players, with a peak of 3. Averaged over the last 48 hours, the busiest hour was 11:00 UTC at 1 players.

How does InvokeRust WEX [X2, Vanilla, No Limit] rank against other Rust servers?

On player hours for the past week, InvokeRust WEX [X2, Vanilla, No Limit] sits at #5,511, which puts it inside the top 25% of every ranked server.

Server details

How reliably does InvokeRust WEX [X2, Vanilla, No Limit] stay online?

No contact with InvokeRust WEX [X2, Vanilla, No Limit] right now, and the last recorded contact was 31 hours ago. Going by the uptime figure it reports, it restarted about 3 days ago. It was up 85% of the time across the last 7 full days: 142 of 168 hours. 19 September 2026 is when Rust Server Trends first recorded it.

Does InvokeRust WEX [X2, Vanilla, No Limit] hold a steady tick rate?

Across the last 48 hours it averaged 161 server fps, with a floor of 103. Buildings, deployables and all the rest of the world's entities brought it to a high of 68,647. Memory use peaked at 2,913 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does InvokeRust WEX [X2, Vanilla, No Limit] run from?

A region is not published by InvokeRust WEX [X2, Vanilla, No Limit]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 109.248.4.20:35000.

Which Rust version is InvokeRust WEX [X2, Vanilla, No Limit] running?

On Windows, InvokeRust WEX [X2, Vanilla, No Limit] runs Rust network protocol 2635 and build 167398. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on InvokeRust WEX [X2, Vanilla, No Limit]?

The recent wipes averaged a busiest count of 4 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

How often does InvokeRust WEX [X2, Vanilla, No Limit] wipe, and on which days?

No next wipe can be predicted for InvokeRust WEX [X2, Vanilla, No Limit], which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 4 days 9 hours.

Server tags

What do the server tags on InvokeRust WEX [X2, Vanilla, No Limit] mean?

These are the tags InvokeRust WEX [X2, Vanilla, No Limit] publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does InvokeRust WEX [X2, Vanilla, No Limit] appear?

These Rust Server Trends lists include InvokeRust WEX [X2, Vanilla, No Limit]: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Join the server

What steps get you onto InvokeRust WEX [X2, Vanilla, No Limit]?

You can connect by pressing F1 in Rust and typing client.connect 109.248.4.20:35000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs167398
Build Game build: 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.