Station XX-4891 · recording
R16 ОСНОВНОЙ | MAIN FOR ALL
Online 109.248.241.100:31100 checked 7m ago
- Players now
- 0/ 116
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 4
- Rank
- #4,891
- top 22%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 116 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Wed 11:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.5 daysbetween real wipes
- wipe-day peak
- 3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 43 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:48 UTC FW27d ago | M0.3▲rising | 3 | – | running | 1 | |
| Thu 1 Oct, 06:53 UTC28d ago | M0.5▲rising | 3 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on R16 ОСНОВНОЙ | MAIN FOR ALL?
R16 ОСНОВНОЙ | MAIN FOR ALL runs a procedural map of size 4,500 with seed 1037960418, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on R16 ОСНОВНОЙ | MAIN FOR ALL?
The name of R16 ОСНОВНОЙ | MAIN FOR ALL gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on R16 ОСНОВНОЙ | MAIN FOR ALL right now?
0 of the 116 slots on R16 ОСНОВНОЙ | MAIN FOR ALL are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 4. The busiest point in the last 48 hours came at 10:00 UTC, averaging 2 players.
How does R16 ОСНОВНОЙ | MAIN FOR ALL rank against other Rust servers?
Over the last seven days, R16 ОСНОВНОЙ | MAIN FOR ALL recorded enough player hours to reach #4,891 worldwide, placing it in the top 22% of all ranked servers.
Server details
How reliably does R16 ОСНОВНОЙ | MAIN FOR ALL stay online?
As recorded now, R16 ОСНОВНОЙ | MAIN FOR ALL is running. Its reported uptime points to a restart about 8 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does R16 ОСНОВНОЙ | MAIN FOR ALL perform under load?
The 48-hour average is 84 server fps; 47 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 121,484. Its highest memory use was 3,544 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does R16 ОСНОВНОЙ | MAIN FOR ALL run from?
The name of R16 ОСНОВНОЙ | MAIN FOR ALL points to Europe, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 109.248.241.100:31100.
What build of Rust does R16 ОСНОВНОЙ | MAIN FOR ALL use?
R16 ОСНОВНОЙ | MAIN FOR ALL is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on R16 ОСНОВНОЙ | MAIN FOR ALL?
3 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 43 hours after the wipe.
How often does R16 ОСНОВНОЙ | MAIN FOR ALL wipe, and on which days?
On record so far are too few of R16 ОСНОВНОЙ | MAIN FOR ALL's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 22 hours.
Server tags
What do the server tags on R16 ОСНОВНОЙ | MAIN FOR ALL mean?
The game's server browser reads the tags R16 ОСНОВНОЙ | MAIN FOR ALL publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp116 (Max players): 116 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does R16 ОСНОВНОЙ | MAIN FOR ALL appear?
The Rust Server Trends lists that take in R16 ОСНОВНОЙ | MAIN FOR ALL are: EU Rust servers and Rust community servers without the side modes. On the server list, the filters it matches are: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto R16 ОСНОВНОЙ | MAIN FOR ALL?
Enter client.connect 109.248.241.100:31100 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.