Rust Server TrendsSeismic network · station log
Recording Stations11,630 Players43,856 Active3,098 Wipes · 3 h92 48 h

Station XX-13352 · no signal

Survival

Offline 109.248.159.41:28015 checked 41d ago

Connect
Players now
1/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,352
no region published
Last wipe
44d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13352 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 536 on average
410/ 350
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
206/ 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 318 on average
24/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 317 on average
21/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 276 on average
126/ 225
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
42/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Survival?

A procedural map runs on Survival, generated by the game.

Which settings and rules apply on Survival?

You will find no gather rate in the name of Survival. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Survival right now?

No players are recorded on Survival at this moment; it is offline, and the last sighting was 41 days 19 hours ago.

How does Survival rank against other Rust servers?

Over the last seven days, Survival recorded enough player hours to reach #13,352 worldwide, placing it in the top – of all ranked servers.

Server facts

How reliably does Survival stay online?

No contact with Survival right now, and the last recorded contact was 41 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 16 September 2026.

Which region does Survival run from?

Nothing about a region comes from Survival. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 109.248.159.41:28015.

What build of Rust does Survival use?

Survival is running Rust network protocol 2633 and build 162929 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does Survival run its wipes?

The rhythm of Survival cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 44 days is how long the current world has been running.

Lists and tags

What do the server tags on Survival mean?

The game's server browser reads the tags Survival publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Survival appear?

These Rust Server Trends lists include Survival: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to Survival?

To join, enter client.connect 109.248.159.41:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs162929
Build It runs game build 162929.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.