Station XX-16487 · no signal
RustyTestS
Offline 109.247.54.124:28015 checked 33d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,487
- top 71%
- Last wipe
- 33d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 25 Sep, 18:59 UTC33d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RustyTestS?
RustyTestS uses a procedural map, which the game generates.
Which settings and rules apply on RustyTestS?
You will find no gather rate in the name of RustyTestS. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on RustyTestS?
RustyTestS is not responding at this moment and is offline, last seen 33 days 22 hours ago.
How does RustyTestS rank against other Rust servers?
On player hours for the past week, RustyTestS sits at #16,487, which puts it inside the top 71% of every ranked server.
Server facts
How reliably does RustyTestS stay online?
As recorded now, RustyTestS is not reachable, the last contact having been 33 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 25 September 2026.
Where in the world is RustyTestS hosted?
Nothing about a region comes from RustyTestS. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 109.247.54.124:28015.
What build of Rust does RustyTestS use?
On Windows, RustyTestS runs Rust network protocol 2631 and build 158021. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on RustyTestS?
On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does RustyTestS wipe, and on which days?
Too few wipes of RustyTestS are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 33 days 22 hours is how long the current world has been running.
Tags
What do the server tags on RustyTestS mean?
These are the tags RustyTestS publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2631 (Protocol): To connect, your game must be on the same protocol, 2631; cs158021 (Build): Game build: 158021; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RustyTestS appear?
The Rust Server Trends lists that take in RustyTestS are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to RustyTestS?
To join, enter client.connect 109.247.54.124:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.