Rust Server TrendsSeismic network · station log
Recording Stations11,721 Players48,587 Active3,224 Wipes · 3 h110 48 h

Station XX-13792 · no signal

True Rust

Offline 109.231.8.37:28015 checked 22d ago

Connect
Players now
1/ 69
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,792
top 62%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13792 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 69 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 6 Oct, 17:26 UTC22d ago M0.0rising 1 – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
250/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
183/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average
35/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average
17/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
45/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
53/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on True Rust?

A procedural map runs on True Rust, generated by the game.

Which settings and rules apply on True Rust?

You will find no gather rate in the name of True Rust. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on True Rust right now?

True Rust is not responding at this moment and is offline, last seen 22 days 6 hours ago.

How does True Rust rank against other Rust servers?

Over the last seven days, True Rust recorded enough player hours to reach #13,792 worldwide, placing it in the top 62% of all ranked servers.

Server details

How reliably does True Rust stay online?

As recorded now, True Rust is not reachable, the last contact having been 22 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 6 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does True Rust run from?

Nothing about a region comes from True Rust. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 109.231.8.37:28015 is the address it uses.

What build of Rust does True Rust use?

On Linux, True Rust runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on True Rust?

On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does True Rust run its wipes?

Too few wipes of True Rust are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 22 days 6 hours is how long the current world has been running.

Server tags

What do the server tags on True Rust mean?

These are the tags True Rust publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp69 (Max players): Slots: 69; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does True Rust appear?

The Rust Server Trends lists that take in True Rust are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to True Rust?

Enter client.connect 109.231.8.37:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp69,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp69
Max players Slots: 69.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.