Station XX-13792 · no signal
True Rust
Offline 109.231.8.37:28015 checked 22d ago
- Players now
- 1/ 69
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,792
- top 62%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 69 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 6 Oct, 17:26 UTC22d ago | M0.0▲rising | 1 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on True Rust?
A procedural map runs on True Rust, generated by the game.
Which settings and rules apply on True Rust?
You will find no gather rate in the name of True Rust. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on True Rust right now?
True Rust is not responding at this moment and is offline, last seen 22 days 6 hours ago.
How does True Rust rank against other Rust servers?
Over the last seven days, True Rust recorded enough player hours to reach #13,792 worldwide, placing it in the top 62% of all ranked servers.
Server details
How reliably does True Rust stay online?
As recorded now, True Rust is not reachable, the last contact having been 22 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 6 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does True Rust run from?
Nothing about a region comes from True Rust. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 109.231.8.37:28015 is the address it uses.
What build of Rust does True Rust use?
On Linux, True Rust runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on True Rust?
On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does True Rust run its wipes?
Too few wipes of True Rust are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 22 days 6 hours is how long the current world has been running.
Server tags
What do the server tags on True Rust mean?
These are the tags True Rust publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp69 (Max players): Slots: 69; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does True Rust appear?
The Rust Server Trends lists that take in True Rust are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to True Rust?
Enter client.connect 109.231.8.37:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.