Rust Server TrendsSeismic network · station log
Recording Stations11,894 Players101,584 Active3,939 Wipes · 3 h404 48 h

Station XX-7979 · recording

ApexDegenerate 5x Slow Decay

Online 109.230.208.109:10100 checked 8m ago

5x moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#7,979
top 36%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-7979 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 03:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 23:09 UTC3d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10 EU · groups of 1000+ · 5x · 123 on average
174/ 250
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x NA · groups of 8+ · 5x · monthly · 117 on average
136/ 175
[EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | Kit EU · groups of 100+ · 5x · 88 on average
195/ 300
WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE EU · groups of 40+ · 5x · weekly · 80 on average
119/ 200
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x NA · groups of 8+ · 5x · monthly · 76 on average
60/ 150
Atlas - EU 5x | No BPs | Kits EU · groups of 20+ · 5x · weekly · 65 on average
120/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on ApexDegenerate 5x Slow Decay?

Generated by the game, the map on ApexDegenerate 5x Slow Decay is procedural, size 3,700 with seed 121819948. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on ApexDegenerate 5x Slow Decay?

Its name points to a gather rate of 5x on ApexDegenerate 5x Slow Decay. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on ApexDegenerate 5x Slow Decay?

A reading taken now shows 0 players on ApexDegenerate 5x Slow Decay, which has 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 02:00 UTC at 1 players.

How does ApexDegenerate 5x Slow Decay rank against other Rust servers?

Over the last seven days, ApexDegenerate 5x Slow Decay recorded enough player hours to reach #7,979 worldwide, placing it in the top 36% of all ranked servers.

Operator and location

How reliably does ApexDegenerate 5x Slow Decay stay online?

As recorded now, ApexDegenerate 5x Slow Decay is running. The uptime it reports puts its last restart about 3 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 17 October 2026.

Does ApexDegenerate 5x Slow Decay hold a steady tick rate?

Its average server fps over the last 48 hours was 10, and it never dropped below 10. The world held up to 79,681 entities at its peak, buildings and deployables included. Memory use peaked at 2,540 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is ApexDegenerate 5x Slow Decay hosted?

A region is not published by ApexDegenerate 5x Slow Decay. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 109.230.208.109:10100 is the address it uses.

What build of Rust does ApexDegenerate 5x Slow Decay use?

On Windows, ApexDegenerate 5x Slow Decay runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on ApexDegenerate 5x Slow Decay?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On what timetable does ApexDegenerate 5x Slow Decay run its wipes?

The rhythm of ApexDegenerate 5x Slow Decay cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 3 days 18 hours.

Lists and tags

What do the server tags on ApexDegenerate 5x Slow Decay mean?

The game's server browser reads the tags ApexDegenerate 5x Slow Decay publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does ApexDegenerate 5x Slow Decay appear?

These Rust Server Trends lists include ApexDegenerate 5x Slow Decay: 5x Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.

Connecting

How do you connect to ApexDegenerate 5x Slow Decay?

To join, enter client.connect 109.230.208.109:10100 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.