Rust Server TrendsSeismic network · station log
Recording Stations11,733 Players61,573 Active3,391 Wipes · 3 h186 48 h

Station XX-14824 · no signal

Local Monument Practice - STAGING

Offline 109.228.67.106:28015 checked 27d ago

Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,824
top 63%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14824 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average
453/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
376/ 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
48/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
32/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
48/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average
149/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Local Monument Practice - STAGING?

Local Monument Practice - STAGING uses a procedural map, which the game generates.

Which settings and rules apply on Local Monument Practice - STAGING?

The name of Local Monument Practice - STAGING gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Local Monument Practice - STAGING right now?

A reading taken now finds Local Monument Practice - STAGING offline; the most recent activity was 27 days 17 hours ago.

How does Local Monument Practice - STAGING rank against other Rust servers?

Over the last seven days, Local Monument Practice - STAGING recorded enough player hours to reach #14,824 worldwide, placing it in the top 63% of all ranked servers.

Operator and location

How reliably does Local Monument Practice - STAGING stay online?

No contact with Local Monument Practice - STAGING right now, and the last recorded contact was 27 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 1 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Local Monument Practice - STAGING run from?

No region is published by Local Monument Practice - STAGING. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 109.228.67.106:28015 is the address it uses.

What build of Rust does Local Monument Practice - STAGING use?

Rust network protocol 2634 and build 166493 on Windows is what Local Monument Practice - STAGING runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does Local Monument Practice - STAGING wipe, and on which days?

Too few wipes of Local Monument Practice - STAGING are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 27 days 18 hours.

Tags

What do the server tags on Local Monument Practice - STAGING mean?

The game's server browser reads the tags Local Monument Practice - STAGING publishes: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166493 (Build): The game build is 166493; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Local Monument Practice - STAGING appear?

You will find Local Monument Practice - STAGING on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to Local Monument Practice - STAGING?

To join, enter client.connect 109.228.67.106:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players Slots: 1.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166493
Build The game build is 166493.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.