Station XX-13293 · no signal
WindowsGSM - Server #2
Offline 109.228.201.58:2633 checked 39d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,293
- no region published
- Last wipe
- 43d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 15 Sep, 19:48 UTC43d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on WindowsGSM - Server #2?
A procedural map runs on WindowsGSM - Server #2, generated by the game.
Which settings and rules apply on WindowsGSM - Server #2?
You will find no gather rate in the name of WindowsGSM - Server #2. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on WindowsGSM - Server #2?
No players are recorded on WindowsGSM - Server #2 at this moment; it is offline, and the last sighting was 39 days 23 hours ago.
How does WindowsGSM - Server #2 rank against other Rust servers?
On player hours for the past week, WindowsGSM - Server #2 sits at #13,293, which puts it inside the top – of every ranked server.
Server details
How reliably does WindowsGSM - Server #2 stay online?
As recorded now, WindowsGSM - Server #2 is not reachable, the last contact having been 39 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is WindowsGSM - Server #2 hosted?
A region is not published by WindowsGSM - Server #2. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 109.228.201.58:2633.
What build of Rust does WindowsGSM - Server #2 use?
On Windows, WindowsGSM - Server #2 runs Rust network protocol 2633 and build 163794. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on WindowsGSM - Server #2?
On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does WindowsGSM - Server #2 run its wipes?
On record so far are too few of WindowsGSM - Server #2's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 43 days 2 hours is how long the current world has been running.
Tags
What do the server tags on WindowsGSM - Server #2 mean?
These are the tags WindowsGSM - Server #2 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does WindowsGSM - Server #2 appear?
These Rust Server Trends lists include WindowsGSM - Server #2: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to WindowsGSM - Server #2?
To join, enter client.connect 109.228.201.58:2633 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.