Rust Server TrendsSeismic network · station log
Recording Stations11,798 Players68,197 Active3,637 Wipes · 3 h131 48 h

Station XX-13293 · no signal

WindowsGSM - Server #2

Offline 109.228.201.58:2633 checked 39d ago

Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,293
no region published
Last wipe
43d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13293 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 15 Sep, 19:48 UTC43d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
513/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
315/ 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average
42/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
35/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average
91/ 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
111/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on WindowsGSM - Server #2?

A procedural map runs on WindowsGSM - Server #2, generated by the game.

Which settings and rules apply on WindowsGSM - Server #2?

You will find no gather rate in the name of WindowsGSM - Server #2. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on WindowsGSM - Server #2?

No players are recorded on WindowsGSM - Server #2 at this moment; it is offline, and the last sighting was 39 days 23 hours ago.

How does WindowsGSM - Server #2 rank against other Rust servers?

On player hours for the past week, WindowsGSM - Server #2 sits at #13,293, which puts it inside the top – of every ranked server.

Server details

How reliably does WindowsGSM - Server #2 stay online?

As recorded now, WindowsGSM - Server #2 is not reachable, the last contact having been 39 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is WindowsGSM - Server #2 hosted?

A region is not published by WindowsGSM - Server #2. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 109.228.201.58:2633.

What build of Rust does WindowsGSM - Server #2 use?

On Windows, WindowsGSM - Server #2 runs Rust network protocol 2633 and build 163794. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on WindowsGSM - Server #2?

On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does WindowsGSM - Server #2 run its wipes?

On record so far are too few of WindowsGSM - Server #2's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 43 days 2 hours is how long the current world has been running.

Tags

What do the server tags on WindowsGSM - Server #2 mean?

These are the tags WindowsGSM - Server #2 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does WindowsGSM - Server #2 appear?

These Rust Server Trends lists include WindowsGSM - Server #2: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to WindowsGSM - Server #2?

To join, enter client.connect 109.228.201.58:2633 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.