Station XX-13084 · no signal
MyLocalRust
Offline 109.210.165.165:28015 checked 7d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,084
- top 59%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.2 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 18 Oct, 13:39 UTC11d ago | M0.0■steady | 1 | – | running | 1 | |
| Sat 17 Oct, 08:56 UTC12d ago | M0.0▲rising | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on MyLocalRust?
The map on MyLocalRust is procedural, produced by the game.
Which settings and rules apply on MyLocalRust?
The name of MyLocalRust gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on MyLocalRust right now?
MyLocalRust is not responding at this moment and is offline, last seen 7 days 15 hours ago.
How does MyLocalRust rank against other Rust servers?
The last seven days of player hours place MyLocalRust at #13,084, in the top 59% of all ranked servers.
Server facts
How reliably does MyLocalRust stay online?
MyLocalRust is down at the moment; the last recorded contact was 7 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 16 October 2026 is when Rust Server Trends first recorded it.
Where in the world is MyLocalRust hosted?
A region is not published by MyLocalRust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 109.210.165.165:28015.
Which Rust version is MyLocalRust running?
Rust network protocol 2634 and build 167781 on Linux is what MyLocalRust runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on MyLocalRust?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does MyLocalRust wipe, and on which days?
The rhythm of MyLocalRust cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 13 hours is how long the current world has been running.
Lists and tags
What do the server tags on MyLocalRust mean?
The game's server browser reads the tags MyLocalRust publishes: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does MyLocalRust appear?
The Rust Server Trends lists that take in MyLocalRust are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
What steps get you onto MyLocalRust?
Enter client.connect 109.210.165.165:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.