Rust Server TrendsSeismic network · station log
Recording Stations11,656 Players42,593 Active2,893 Wipes · 3 h102 48 h

Station XX-16019 · no signal

Rustafied EU Long Map Preview

Offline 109.204.177.104:28015 checked 28d ago

Connect
Players now
1/ 5
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,019
top 67%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16019 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 482 on average
47/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
86/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
225/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
8/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
278/ 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average
274/ 275
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Rustafied EU Long Map Preview?

You will find no gather rate in the name of Rustafied EU Long Map Preview. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Rustafied EU Long Map Preview right now?

Rustafied EU Long Map Preview is not responding at this moment and is offline, last seen 28 days 14 hours ago.

How does Rustafied EU Long Map Preview rank against other Rust servers?

The last seven days of player hours place Rustafied EU Long Map Preview at #16,019, in the top 67% of all ranked servers.

Operator and location

How reliably does Rustafied EU Long Map Preview stay online?

No contact with Rustafied EU Long Map Preview right now, and the last recorded contact was 28 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 1 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Rustafied EU Long Map Preview hosted?

Its name points to Europe, but Rustafied EU Long Map Preview publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 109.204.177.104:28015 is the address it uses.

Which Rust version is Rustafied EU Long Map Preview running?

Rustafied EU Long Map Preview is running Rust network protocol 2633 and build 165217 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does Rustafied EU Long Map Preview wipe, and on which days?

The rhythm of Rustafied EU Long Map Preview cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 28 days 16 hours.

Tags

What do the server tags on Rustafied EU Long Map Preview mean?

Tags published by Rustafied EU Long Map Preview and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rustafied EU Long Map Preview appear?

These Rust Server Trends lists include Rustafied EU Long Map Preview: EU Rust servers and Rust community servers without the side modes. You will find it under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Rustafied EU Long Map Preview?

Enter client.connect 109.204.177.104:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp5
Max players 5 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.