Rust Server TrendsSeismic network · station log
Recording Stations11,758 Players68,729 Active3,433 Wipes · 3 h208 48 h

Station XX-7569 · no signal

k26 standalone

Offline 109.196.218.244:28015 checked 3d ago

Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#7,569
top 34%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-7569 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average
122/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
151/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
519/ 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
29/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
598/ 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
476/ 525
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on k26 standalone?

k26 standalone uses a procedural map, which the game generates.

Which settings and rules apply on k26 standalone?

No gather rate appears in the name of k26 standalone. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on k26 standalone right now?

A reading taken now finds k26 standalone offline; the most recent activity was 3 days 15 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.

How does k26 standalone rank against other Rust servers?

On player hours for the past week, k26 standalone sits at #7,569, which puts it inside the top 34% of every ranked server.

Server facts

How reliably does k26 standalone stay online?

As recorded now, k26 standalone is not reachable, the last contact having been 3 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 65, or 39% of the time. On 20 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is k26 standalone hosted?

A region is not published by k26 standalone. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 109.196.218.244:28015.

Which Rust version is k26 standalone running?

Rust network protocol 2635 and build 168909 on Linux is what k26 standalone runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does k26 standalone wipe, and on which days?

The rhythm of k26 standalone cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 9 days 15 hours is how long the current world has been running.

Tags

What do the server tags on k26 standalone mean?

The game's server browser reads the tags k26 standalone publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does k26 standalone appear?

You will find k26 standalone on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to k26 standalone?

Enter client.connect 109.196.218.244:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players Slots: 1.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.