Station XX-12994 · recording
Rust Nottingham - 3dhq.xyz
Online 109.169.94.9:28017 checked 12m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #12,994
- top 58%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 5h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:21 UTC FW27d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rust Nottingham - 3dhq.xyz?
The procedural map on Rust Nottingham - 3dhq.xyz is size 3,000 with seed 689777, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Rust Nottingham - 3dhq.xyz?
You will find no gather rate in the name of Rust Nottingham - 3dhq.xyz. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Rust Nottingham - 3dhq.xyz right now?
At this moment, Rust Nottingham - 3dhq.xyz records 0 players across 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does Rust Nottingham - 3dhq.xyz rank against other Rust servers?
On player hours for the past week, Rust Nottingham - 3dhq.xyz sits at #12,994, which puts it inside the top 58% of every ranked server.
Server details
How reliably does Rust Nottingham - 3dhq.xyz stay online?
Right now, you can reach Rust Nottingham - 3dhq.xyz. Going by the uptime figure it reports, it restarted about 6 days 16 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does Rust Nottingham - 3dhq.xyz hold a steady tick rate?
Across the last 48 hours it averaged 22 server fps, with a floor of 13. The world held up to 49,031 entities at its peak, buildings and deployables included. Memory use peaked at 2,420 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Rust Nottingham - 3dhq.xyz run from?
A region is not published by Rust Nottingham - 3dhq.xyz. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 109.169.94.9:28017.
Which Rust version is Rust Nottingham - 3dhq.xyz running?
Rust Nottingham - 3dhq.xyz is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Rust Nottingham - 3dhq.xyz?
The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does Rust Nottingham - 3dhq.xyz wipe, and on which days?
The force wipe is the only wipe Rust Nottingham - 3dhq.xyz takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 27 days 18 hours.
Server tags
What do the server tags on Rust Nottingham - 3dhq.xyz mean?
Tags published by Rust Nottingham - 3dhq.xyz and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rust Nottingham - 3dhq.xyz appear?
The Rust Server Trends lists that take in Rust Nottingham - 3dhq.xyz are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto Rust Nottingham - 3dhq.xyz?
To join, enter client.connect 109.169.94.9:28017 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.