Rust Server TrendsSeismic network · station log
Recording Stations11,741 Players62,626 Active3,351 Wipes · 3 h195 48 h

Station XX-15498 · no signal

RedPoint Rust

Offline 109.164.34.143:28015 checked 36d ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,498
top 68%
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15498 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average
463/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
399/ 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
51/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
35/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
53/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average
152/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RedPoint Rust?

A procedural map runs on RedPoint Rust, generated by the game.

Which settings and rules apply on RedPoint Rust?

You will find no gather rate in the name of RedPoint Rust. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on RedPoint Rust?

A reading taken now finds RedPoint Rust offline; the most recent activity was 36 days 3 hours ago.

How does RedPoint Rust rank against other Rust servers?

Over the last seven days, RedPoint Rust recorded enough player hours to reach #15,498 worldwide, placing it in the top 68% of all ranked servers.

Operator and location

How reliably does RedPoint Rust stay online?

RedPoint Rust is down at the moment; the last recorded contact was 36 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 22 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does RedPoint Rust run from?

No region is published by RedPoint Rust. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 109.164.34.143:28015.

Which Rust version is RedPoint Rust running?

On Linux, RedPoint Rust runs Rust network protocol 2632 and build 161125. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does RedPoint Rust wipe, and on which days?

On record so far are too few of RedPoint Rust's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 36 days 23 hours.

Server tags

What do the server tags on RedPoint Rust mean?

These are the tags RedPoint Rust publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2632 (Protocol): To connect, your game must be on the same protocol, 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RedPoint Rust appear?

The Rust Server Trends lists that take in RedPoint Rust are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to RedPoint Rust?

Enter client.connect 109.164.34.143:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players Slots: 40.
ts8
Group limit Teams max out at 8, the default set by the game.
v2632
Protocol To connect, your game must be on the same protocol, 2632.
cs161125
Build The game build is 161125.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.